BearishSun e2fcd6419d Cleaning up render API há 9 anos atrás
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
Win32 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGLBuffer.h e2b1582a6e Various fixes to the OpenGL render backend há 9 anos atrás
BsGLCommandBuffer.h c6e8badad9 (WIP) Adding command buffer support to OpenGL há 9 anos atrás
BsGLCommandBufferManager.h c6e8badad9 (WIP) Adding command buffer support to OpenGL há 9 anos atrás
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation há 10 anos atrás
BsGLEventQuery.h f5a83f2a98 More work on improving documentation for doxygen generation há 10 anos atrás
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsGLGpuBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGLGpuParamBlockBuffer.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsGLHardwareBufferManager.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGLIndexBuffer.h e2fcd6419d Cleaning up render API há 9 anos atrás
BsGLMultiRenderTexture.h f5a83f2a98 More work on improving documentation for doxygen generation há 10 anos atrás
BsGLOcclusionQuery.h cdaaa8e6da More work on improving documentation for Doxygen generation há 10 anos atrás
BsGLPixelBuffer.h e2fcd6419d Cleaning up render API há 9 anos atrás
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGLPrerequisites.h c6e8badad9 (WIP) Adding command buffer support to OpenGL há 9 anos atrás
BsGLQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGLRenderAPI.h 5d91653c2b Added support for immediate command buffers to avoid overhead with render API's that don't support multithreaded command generation natively há 9 anos atrás
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings há 10 anos atrás
BsGLRenderTexture.h cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors há 9 anos atrás
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGLTexture.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsGLTextureManager.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsGLTimerQuery.h f5a83f2a98 More work on improving documentation for doxygen generation há 10 anos atrás
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation há 10 anos atrás
BsGLVertexArrayObjectManager.h c6e8badad9 (WIP) Adding command buffer support to OpenGL há 9 anos atrás
BsGLVertexBuffer.h e2fcd6419d Cleaning up render API há 9 anos atrás