BsScriptRange.h 906 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptObject.h"
  6. namespace bs
  7. {
  8. /** Interop class between C++ & CLR for the Range attribute. */
  9. class BS_SCR_BE_EXPORT ScriptRange : public ScriptObject <ScriptRange>
  10. {
  11. public:
  12. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Range")
  13. static MonoField* getMinRangeField() { return minRangeField; }
  14. static MonoField* getMaxRangeField() { return maxRangeField; }
  15. static MonoField* getSliderField() { return sliderField; }
  16. private:
  17. ScriptRange(MonoObject* instance);
  18. static MonoField* minRangeField;
  19. static MonoField* maxRangeField;
  20. static MonoField* sliderField;
  21. };
  22. }