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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptObject.h"
- namespace bs
- {
- /** Interop class between C++ & CLR for the Range attribute. */
- class BS_SCR_BE_EXPORT ScriptRange : public ScriptObject <ScriptRange>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Range")
- static MonoField* getMinRangeField() { return minRangeField; }
- static MonoField* getMaxRangeField() { return maxRangeField; }
- static MonoField* getSliderField() { return sliderField; }
- private:
- ScriptRange(MonoObject* instance);
- static MonoField* minRangeField;
- static MonoField* maxRangeField;
- static MonoField* sliderField;
- };
- }
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