- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "Wrappers/GUI/BsScriptStep.h"
- namespace bs
- {
- MonoField* ScriptStep::stepField = nullptr;
- ScriptStep::ScriptStep(MonoObject* instance) : ScriptObject(instance)
- { }
- void ScriptStep::initRuntimeData()
- {
- stepField = metaData.scriptClass->getField("step");
- }
- }
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