#3d #game-engine #engine #gamedev

Marko Pintera 314ec83cd3 Revamped mouse events and added more information to the event structure 12 years ago
BansheeEngine 314ec83cd3 Revamped mouse events and added more information to the event structure 12 years ago
BansheeForwardRenderer 8f95f0a87d More allocation porting 12 years ago
BansheeOctreeSM 8f95f0a87d More allocation porting 12 years ago
CamelotClient d66d278031 Added GUIInputBox 12 years ago
CamelotCore 0b49ec1162 Few tiny debug-related changes 12 years ago
CamelotD3D11RenderSystem 0b49ec1162 Few tiny debug-related changes 12 years ago
CamelotD3D9Renderer 0b49ec1162 Few tiny debug-related changes 12 years ago
CamelotEditor 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
CamelotFBXImporter df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotFontImporter 5d477cd8a7 Added support for non-antialiased font rendering 12 years ago
CamelotFreeImgImporter df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotGLRenderer df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotOISInput 3b65191d6a Check in before attempting first release build 12 years ago
CamelotUtility 3115bd079d Removed some unused code 12 years ago
BansheeEngine.sln cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes 12 years ago
Dependencies.txt 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
Notes.txt 26f9639c60 Added a GUITexture class with support for tileable textures 12 years ago
TODO.txt d66d278031 Added GUIInputBox 12 years ago
TODODoc.txt 301aec0d46 Made more GUIElement methods internal 12 years ago
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago