Marko Pintera 8bc3903ee2 Viewport properly resized with its render target 12 лет назад
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
Win32 b08adffb6c Work on tabbed title bar 12 лет назад
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmApplication.h 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmBlendState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmBlendStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCgProgram.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCgProgramFactory.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCgProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCommandQueue.h d66d2016cd Added a std::queue with custom allocator 12 лет назад
CmCommonEnums.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmComponent.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmComponentRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCoreObject.h df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmCoreObjectManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCursor.h b0b6182dab Working OS cursor in DX11 12 лет назад
CmDeferredRenderContext.h d66d2016cd Added a std::queue with custom allocator 12 лет назад
CmDeferredRenderContextFwd.h 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 лет назад
CmDepthStencilState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmDepthStencilStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmFont.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmFontDesc.h f215bc5700 Added custom allocator for most STL containers 12 лет назад
CmFontImportOptions.h 5d477cd8a7 Added support for non-antialiased font rendering 12 лет назад
CmFontImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmFontManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmFontRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmGameObject.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 лет назад
CmGameObjectHandle.h 1eafbaa11b More new alloc system porting 12 лет назад
CmGameObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuBuffer.h 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmGpuBufferView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuParamBlock.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 лет назад
CmGpuParamBlockBuffer.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 лет назад
CmGpuParamDesc.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuParams.h 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 лет назад
CmGpuProgInclude.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgIncludeImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgram.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramImportOptions.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmGpuProgramImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramParams.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuResource.h 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 лет назад
CmGpuResourceData.h 71002238ae Added default internal buffer alloc for PixelData 12 лет назад
CmGpuResourceDataRTTI.h 470c1c979b PixelData inherits from GpuResourceData 12 лет назад
CmGpuResourceRTTI.h d0301de9c9 Starting work on better gpu resource updates 13 лет назад
CmHardwareBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 лет назад
CmHighLevelGpuProgram.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmHighLevelGpuProgramManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmImportOptions.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmIndexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmIndexData.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmInput.h c6a04b525a Removing Input mouse/key callbacks 12 лет назад
CmInputHandler.h 637530c1f1 GUI manager mouse events implemented (not tested) 12 лет назад
CmMaterial.h 07ca908526 Ported byte allocations to an easier to use system 12 лет назад
CmMaterialManager.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmMaterialManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmMaterialRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmMemAllocCategories.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmMesh.h 8737226e5f Added a dummy texture and a dummy mesh 12 лет назад
CmMeshData.h e7f6d12486 Simplified MeshData public interface a bit 12 лет назад
CmMeshDataRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmMeshManager.h 8737226e5f Added a dummy texture and a dummy mesh 12 лет назад
CmMultiRenderTexture.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmPass.h 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 лет назад
CmPassRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmPixelBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmPixelData.h b0b6182dab Working OS cursor in DX11 12 лет назад
CmPixelDataRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmPixelUtil.h fb7c50e1b3 More PixelData refactor 13 лет назад
CmPrerequisites.h 9c598ab4ef Added a stack allocator 12 лет назад
CmRasterizerState.h acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) 13 лет назад
CmRasterizerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderOperation.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderStateManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderSystem.h 1098318b19 Gotten rid of thread checks for synced deferred contexts 12 лет назад
CmRenderSystemCapabilities.h 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmRenderSystemFactory.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderSystemManager.h 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmRenderTarget.h 8bc3903ee2 Viewport properly resized with its render target 12 лет назад
CmRenderTexture.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderWindow.h 8bc3903ee2 Viewport properly resized with its render target 12 лет назад
CmRenderWindowManager.h 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmRenderer.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 лет назад
CmRendererFactory.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRendererManager.h 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmResource.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmResourceHandle.h 1eafbaa11b More new alloc system porting 12 лет назад
CmResourceHandleRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmResourceRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmResources.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmResourcesRTTI.h 8f95f0a87d More allocation porting 12 лет назад
CmSamplerState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmSamplerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmSceneManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmSceneObject.h 1eafbaa11b More new alloc system porting 12 лет назад
CmSceneObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmShader.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmShaderRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmSpecificImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmTechnique.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmTechniqueRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmTextUtility.h 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmTexture.h 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmTextureManager.h 8737226e5f Added a dummy texture and a dummy mesh 12 лет назад
CmTextureRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmTextureView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmVertexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmVertexData.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmVertexDeclaration.h 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData 12 лет назад
CmVertexDeclarationRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmViewport.h 8bc3903ee2 Viewport properly resized with its render target 12 лет назад
CmWindowEventUtilities.h b0b6182dab Working OS cursor in DX11 12 лет назад
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад