Marko Pintera 0b49ec1162 Few tiny debug-related changes 12 лет назад
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
Win32 b08adffb6c Work on tabbed title bar 12 лет назад
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmApplication.cpp cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes 12 лет назад
CmBlendState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCgProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCgProgramFactory.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmCommandQueue.cpp d66d2016cd Added a std::queue with custom allocator 12 лет назад
CmComponent.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCoreObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCoreObjectManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmDeferredRenderContext.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 лет назад
CmDepthStencilState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmFont.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmFontImportOptions.cpp 5d477cd8a7 Added support for non-antialiased font rendering 12 лет назад
CmFontManager.cpp 8f95f0a87d More allocation porting 12 лет назад
CmGameObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGameObjectHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuBuffer.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmGpuBufferView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuParamBlock.cpp 07ca908526 Ported byte allocations to an easier to use system 12 лет назад
CmGpuParamBlockBuffer.cpp 07ca908526 Ported byte allocations to an easier to use system 12 лет назад
CmGpuParams.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmGpuProgInclude.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmGpuProgIncludeImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgram.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmGpuProgramImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramImporter.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramParams.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuResource.cpp d0301de9c9 Starting work on better gpu resource updates 13 лет назад
CmGpuResourceData.cpp 07ca908526 Ported byte allocations to an easier to use system 12 лет назад
CmHardwareBufferManager.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmHighLevelGpuProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmHighLevelGpuProgramManager.cpp 8f95f0a87d More allocation porting 12 лет назад
CmImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmImporter.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmIndexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmInput.cpp c5f46545e8 A bunch more code ported to new alloc system 12 лет назад
CmMaterial.cpp 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 лет назад
CmMaterialRTTI.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmMesh.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmMeshData.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmMeshManager.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmMeshRTTI.h 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 лет назад
CmMultiRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmPass.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 лет назад
CmPixelBuffer.cpp 8c53fd844b Encapsulated PixelData::data 13 лет назад
CmPixelData.cpp 71002238ae Added default internal buffer alloc for PixelData 12 лет назад
CmPixelUtil.cpp b0b6182dab Working OS cursor in DX11 12 лет назад
CmRasterizerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderStateManager.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmRenderSystem.cpp cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes 12 лет назад
CmRenderSystemCapabilities.cpp 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmRenderSystemManager.cpp aa46b8b57a Overhauled OpenGL context handling 13 лет назад
CmRenderTarget.cpp 2e3ec543cc Added drag event 12 лет назад
CmRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderWindow.cpp 8bc3903ee2 Viewport properly resized with its render target 12 лет назад
CmRenderWindowManager.cpp 67ef1d1fbc Replaced all std containers with my custom wrappers 12 лет назад
CmRendererManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmResource.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmResourceHandle.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmResources.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmSamplerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmSceneManager.cpp d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 лет назад
CmSceneObject.cpp 26f9639c60 Added a GUITexture class with support for tileable textures 12 лет назад
CmShader.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmSpecificImporter.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmTechnique.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmTextUtility.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmTexture.cpp 0b49ec1162 Few tiny debug-related changes 12 лет назад
CmTextureManager.cpp 8737226e5f Added a dummy texture and a dummy mesh 12 лет назад
CmTextureView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmVertexData.cpp 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData 12 лет назад
CmVertexDeclaration.cpp b0b6182dab Working OS cursor in DX11 12 лет назад
CmViewport.cpp 8bc3903ee2 Viewport properly resized with its render target 12 лет назад
CmWindowEventUtilities.cpp b08adffb6c Work on tabbed title bar 12 лет назад
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад