BearishSun 31bdb7a799 Build: Added scene camera options icons %!s(int64=7) %!d(string=hai) anos
..
Animation 3e9c42e57c Feature: Added a float distribution GUI field %!s(int64=7) %!d(string=hai) anos
Build a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources %!s(int64=7) %!d(string=hai) anos
Inspector 1779461ac5 Feature: 'Create' button in object inspector will now offer a list of all derived types that can be assigned to that field %!s(int64=7) %!d(string=hai) anos
Library 1446971d90 Refactor: GUICurveEditor no longer depends on EditorWindow %!s(int64=7) %!d(string=hai) anos
Scene 31bdb7a799 Build: Added scene camera options icons %!s(int64=7) %!d(string=hai) anos
Settings 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) %!s(int64=7) %!d(string=hai) anos
AboutBox.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) %!s(int64=7) %!d(string=hai) anos
AnimationWindow.cs 7710009d9d Refactor: C# GUICurveDrawing removed in favor of native GUICurves %!s(int64=7) %!d(string=hai) anos
BrowseDialog.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
ColorPicker.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
CurveEditorWindow.cs e400a8bbe2 Refactor: Moving GUI curve drawing to native code %!s(int64=7) %!d(string=hai) anos
DialogBox.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
GameWindow.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
GradientPicker.cs 75464a6662 Bugfix: Clicking on the gradient picker texture won't recursively open another gradient picker %!s(int64=7) %!d(string=hai) anos
HierarchyWindow.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
LogWindow.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
ProgressBar.cs a080346994 Feature: Resource import now happens in the background %!s(int64=7) %!d(string=hai) anos
ProjectWindow.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) %!s(int64=7) %!d(string=hai) anos