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Style
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bb568ad493
Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector
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7 éve |
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CustomInspector.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 éve |
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GenericInspector.cs
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3563dee506
Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory
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7 éve |
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InspectableArray.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 éve |
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InspectableBool.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableColor.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableColorDistribution.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableColorGradient.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableCurve.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableDictionary.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableField.cs
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bb568ad493
Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector
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7 éve |
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InspectableFieldLayout.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 éve |
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InspectableFloat.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableFloatDistribution.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableGameObjectRef.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableInt.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableLayerMask.cs
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bb568ad493
Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector
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7 éve |
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InspectableList.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableObject.cs
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1779461ac5
Feature: 'Create' button in object inspector will now offer a list of all derived types that can be assigned to that field
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7 éve |
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InspectableRRef.cs
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2f834aeb69
Bugfix: Properly use inner RRef resource types when looking up inspector fields and creating a resource field
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7 éve |
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InspectableRangedField.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableRangedFloat.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableRangedInt.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableResource.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableString.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableVector2.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableVector3.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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InspectableVector4.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 éve |
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Inspector.cs
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3563dee506
Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory
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7 éve |
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InspectorPersistentData.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 éve |
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InspectorUtility.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 éve |
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InspectorWindow.cs
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a080346994
Feature: Resource import now happens in the background
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7 éve |