BearishSun a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources %!s(int64=7) %!d(string=hai) anos
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BsScriptGUIColorField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIColorField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIEnumField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIEnumField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIFloatField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIFloatField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIGameObjectField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIGameObjectField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIIntField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIIntField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIListBoxField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIListBoxField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIResourceField.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources %!s(int64=7) %!d(string=hai) anos
BsScriptGUIResourceField.h a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources %!s(int64=7) %!d(string=hai) anos
BsScriptGUISceneTreeView.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings %!s(int64=7) %!d(string=hai) anos
BsScriptGUISceneTreeView.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=7) %!d(string=hai) anos
BsScriptGUISliderField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUISliderField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUITextField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUITextField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUITextureField.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources %!s(int64=7) %!d(string=hai) anos
BsScriptGUITextureField.h a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources %!s(int64=7) %!d(string=hai) anos
BsScriptGUIToggleField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIToggleField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIVector2Field.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIVector2Field.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIVector3Field.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIVector3Field.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIVector4Field.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos
BsScriptGUIVector4Field.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator %!s(int64=7) %!d(string=hai) anos