BearishSun a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 anni fa
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BsScriptGUIColorField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIColorField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIEnumField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIEnumField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIFloatField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIFloatField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIGameObjectField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIGameObjectField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIIntField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIIntField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIListBoxField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIListBoxField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIResourceField.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 anni fa
BsScriptGUIResourceField.h a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 anni fa
BsScriptGUISceneTreeView.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 anni fa
BsScriptGUISceneTreeView.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
BsScriptGUISliderField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUISliderField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUITextField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUITextField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUITextureField.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 anni fa
BsScriptGUITextureField.h a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 anni fa
BsScriptGUIToggleField.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIToggleField.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIVector2Field.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIVector2Field.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIVector3Field.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIVector3Field.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIVector4Field.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa
BsScriptGUIVector4Field.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 anni fa