BearishSun bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes il y a 7 ans
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EditorStyles.cs f393323a58 Feature: Added ColorGradient picker window il y a 7 ans
GUIColorDistributionField.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes il y a 7 ans
GUIColorField.cs 3fafbc7b33 Feature: Added inspectable fields for float & color distribution il y a 7 ans
GUIColorGradient.cs fc542949b8 Feature: Added GUICurveField element and hooked up GradientPicker with GUIColorGradient il y a 7 ans
GUIColorGradientField.cs 3fafbc7b33 Feature: Added inspectable fields for float & color distribution il y a 7 ans
GUICurvesField.cs 3fafbc7b33 Feature: Added inspectable fields for float & color distribution il y a 7 ans
GUIDictionaryField.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) il y a 7 ans
GUIEnumField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUIFloatDistributionField.cs 6f6825102a Feature: Various inspector improvements and fixes regarding distributions il y a 7 ans
GUIFloatField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUIGameObjectField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUIIntField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUIListBoxField.cs 98adda75c3 Fixed bug which would prevent label from showing on GUIListBoxField il y a 7 ans
GUIListField.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) il y a 7 ans
GUIResourceField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUISceneTreeView.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 8 ans
GUISliderField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUITextField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUITextureField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUIToggleField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUIVector2DistributionField.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes il y a 7 ans
GUIVector2Field.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUIVector3DistributionField.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes il y a 7 ans
GUIVector3Field.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
GUIVector4Field.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value il y a 7 ans
LocEdString.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 8 ans