BearishSun bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 anni fa
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EditorStyles.cs f393323a58 Feature: Added ColorGradient picker window 7 anni fa
GUIColorDistributionField.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 anni fa
GUIColorField.cs 3fafbc7b33 Feature: Added inspectable fields for float & color distribution 7 anni fa
GUIColorGradient.cs fc542949b8 Feature: Added GUICurveField element and hooked up GradientPicker with GUIColorGradient 7 anni fa
GUIColorGradientField.cs 3fafbc7b33 Feature: Added inspectable fields for float & color distribution 7 anni fa
GUICurvesField.cs 3fafbc7b33 Feature: Added inspectable fields for float & color distribution 7 anni fa
GUIDictionaryField.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 anni fa
GUIEnumField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUIFloatDistributionField.cs 6f6825102a Feature: Various inspector improvements and fixes regarding distributions 7 anni fa
GUIFloatField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUIGameObjectField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUIIntField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUIListBoxField.cs 98adda75c3 Fixed bug which would prevent label from showing on GUIListBoxField 7 anni fa
GUIListField.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 anni fa
GUIResourceField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUISceneTreeView.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
GUISliderField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUITextField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUITextureField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUIToggleField.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUIVector2DistributionField.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 anni fa
GUIVector2Field.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUIVector3DistributionField.cs bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 anni fa
GUIVector3Field.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
GUIVector4Field.cs f7a634f4fd Bugfix: GUIContent struct should be passed to native code by reference, not by value 7 anni fa
LocEdString.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa