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GUI
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 tahun lalu |
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General
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31e5dbe79a
Feature: Editor now loads scenes asynchronously
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7 tahun lalu |
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Generated
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1afb21dbab
Feature: OnSelectionChanged attribute for specifying per-component callbacks when editor selection changes
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7 tahun lalu |
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Input
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 tahun lalu |
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Inspectors
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b83d1f3ca1
Refactor: Resource refs are now cached and offer faster resources access
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7 tahun lalu |
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Properties
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 tahun lalu |
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Script
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 tahun lalu |
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Tests
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9797b82b6a
Refactor: Cleaned up the prefab diff unit test
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7 tahun lalu |
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Utility
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1afb21dbab
Feature: OnSelectionChanged attribute for specifying per-component callbacks when editor selection changes
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7 tahun lalu |
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Window
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b976c681c3
Refactor: Fix export for some particle system methods, add export for particle system component, add particle system/decal component menu entries
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7 tahun lalu |
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Windows
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31e5dbe79a
Feature: Editor now loads scenes asynchronously
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7 tahun lalu |
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MBansheeEditor.csproj
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97fc9e74da
Feature: Inspectable field for Degree and Radian types
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7 tahun lalu |