BearishSun 87f960dd28 Refactor: Async resource loading exposed to scripting, refactored scene loading to support async loading před 7 roky
..
Generated 1afb21dbab Feature: OnSelectionChanged attribute for specifying per-component callbacks when editor selection changes před 7 roky
Wrappers 811196db64 Feature: Added Gizmo drawing for the particle system component před 7 roky
BsEditorResourceLoader.cpp 87f960dd28 Refactor: Async resource loading exposed to scripting, refactored scene loading to support async loading před 7 roky
BsEditorResourceLoader.h 87f960dd28 Refactor: Async resource loading exposed to scripting, refactored scene loading to support async loading před 7 roky
BsEditorScriptLibrary.cpp 7219c1560c Bugfix: Fix crash on shutdown caused by unreleased managed GC handles před 7 roky
BsEditorScriptLibrary.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 7 roky
BsEditorScriptManager.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings před 7 roky
BsEditorScriptManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 7 roky
BsGUIGameObjectField.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources před 7 roky
BsGUIGameObjectField.h f2bec8c6da Bugfix: Drag and dropping components onto game object GUI fields now works properly před 7 roky
BsGUIResourceField.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources před 7 roky
BsGUIResourceField.h a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources před 7 roky
BsGUITextureField.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources před 7 roky
BsGUITextureField.h a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources před 7 roky
BsManagedEditorCommand.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings před 7 roky
BsManagedEditorCommand.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 7 roky
BsMenuItemManager.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings před 7 roky
BsMenuItemManager.h 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings před 7 roky
BsScriptDragDropManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 7 roky
BsScriptEditorPlugin.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 7 roky
BsScriptEditorPrerequisites.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 7 roky
BsScriptGizmoManager.cpp 1afb21dbab Feature: OnSelectionChanged attribute for specifying per-component callbacks when editor selection changes před 7 roky
BsScriptGizmoManager.h 1afb21dbab Feature: OnSelectionChanged attribute for specifying per-component callbacks when editor selection changes před 7 roky
BsScriptHandleManager.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources před 7 roky
BsScriptHandleManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 7 roky
BsToolbarItemManager.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings před 7 roky
BsToolbarItemManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 7 roky
CMakeLists.txt f6dc6ab3ac Build: Updated 'bsf' to a new version před 7 roky
CMakeSources.cmake d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 7 roky