Marko Pintera 33145efdd1 Added WIP GameObjectField 12 lat temu
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BsCmdReparentSO.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsDbgTestGameObjectRef.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsDockManager.cpp 8c665ec329 Fixed dock slider so it renderers again 12 lat temu
BsDockManagerLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorApplication.cpp 10f73b4f06 Properly set up cursors and their hotspots 12 lat temu
BsEditorCommand.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorGUI.cpp 33145efdd1 Added WIP GameObjectField 12 lat temu
BsEditorWidget.cpp 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 12 lat temu
BsEditorWidgetContainer.cpp 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas 12 lat temu
BsEditorWidgetLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorWidgetManager.cpp ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 12 lat temu
BsEditorWindow.cpp 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas 12 lat temu
BsEditorWindowBase.cpp 10f73b4f06 Properly set up cursors and their hotspots 12 lat temu
BsEditorWindowManager.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIColor.cpp ef90dfe7e7 Added Color field 12 lat temu
BsGUIColorField.cpp ef90dfe7e7 Added Color field 12 lat temu
BsGUIDockSlider.cpp 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 12 lat temu
BsGUIDropButton.cpp 33145efdd1 Added WIP GameObjectField 12 lat temu
BsGUIFloatField.cpp 5554a2ff28 Added text and Vector4 fields 12 lat temu
BsGUIFoldout.cpp 9f2663102e Added Foldout GUI component 12 lat temu
BsGUIGameObjectField.cpp 33145efdd1 Added WIP GameObjectField 12 lat temu
BsGUIIntField.cpp 5554a2ff28 Added text and Vector4 fields 12 lat temu
BsGUIMenuBar.cpp 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 12 lat temu
BsGUIResourceTreeView.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUISceneTreeView.cpp 33145efdd1 Added WIP GameObjectField 12 lat temu
BsGUITabButton.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUITabbedTitleBar.cpp b5260ae364 Tabbed bar background image now properly stretches across the entire bar 12 lat temu
BsGUITextField.cpp 5554a2ff28 Added text and Vector4 fields 12 lat temu
BsGUIToggleField.cpp ef90dfe7e7 Added Color field 12 lat temu
BsGUITreeView.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUITreeViewEditBox.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIVector2Field.cpp 2dbcc8d6ba Added Vec3 and Vec2 fields 12 lat temu
BsGUIVector3Field.cpp 2dbcc8d6ba Added Vec3 and Vec2 fields 12 lat temu
BsGUIVector4Field.cpp 2dbcc8d6ba Added Vec3 and Vec2 fields 12 lat temu
BsGUIWindowDropArea.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIWindowFrame.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIWindowFrameWidget.cpp 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 12 lat temu
BsMainEditorWindow.cpp 8c665ec329 Fixed dock slider so it renderers again 12 lat temu
BsProjectLibrary.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsProjectLibraryEntries.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsResourceMeta.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsUndoRedo.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
CmDebugCamera.cpp acc865dc80 Added Name to GameObject 12 lat temu
CmTestTextSprite.cpp 58b8c0e393 Int and float fields are now draggable 12 lat temu
DbgEditorWidget1.cpp ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 12 lat temu
DbgEditorWidget2.cpp 33145efdd1 Added WIP GameObjectField 12 lat temu