BearishSun 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
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Cursors 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
Icons 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
Includes fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline %!s(int64=9) %!d(string=hai) anos
Meshes f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
Shaders 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues %!s(int64=9) %!d(string=hai) anos
Skin 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SkinSprites 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
Textures 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
GUISkin.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
ResourceManifest.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
SplashScreen.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos
Timestamp.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
arial.ttf.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed %!s(int64=9) %!d(string=hai) anos
arial.ttf_11_texpage_0.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) %!s(int64=9) %!d(string=hai) anos