#3d #game-engine #engine #gamedev

Marko Pintera 34ec6795ae Basic DropDown functionality 12 лет назад
BansheeEngine 34ec6795ae Basic DropDown functionality 12 лет назад
BansheeForwardRenderer 2b14aca1e0 Added basic drop overlay mesh and material 12 лет назад
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
CamelotClient 34ec6795ae Basic DropDown functionality 12 лет назад
CamelotCore f63154c79c Fixing issues that were happening because of TrackMouseEvent calls constantly being sent 12 лет назад
CamelotD3D11RenderSystem ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 лет назад
CamelotD3D9Renderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 лет назад
CamelotEditor b19b034abb Added DebugRelease build 12 лет назад
CamelotFBXImporter 2b14aca1e0 Added basic drop overlay mesh and material 12 лет назад
CamelotFontImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotFreeImgImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotGLRenderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 лет назад
CamelotOISInput 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 лет назад
CamelotUtility d65fbbfe0e Moved Cursor and WindowEventUtilities to the new Platform class 12 лет назад
BansheeEngine.sln 34ec6795ae Basic DropDown functionality 12 лет назад
CSharpWrap.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 лет назад
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 лет назад
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 лет назад
DropDown.txt 34ec6795ae Basic DropDown functionality 12 лет назад
EditorWindowDock.txt f63154c79c Fixing issues that were happening because of TrackMouseEvent calls constantly being sent 12 лет назад
Notes.txt 34ec6795ae Basic DropDown functionality 12 лет назад
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
TODO.txt ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 лет назад
TODODoc.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 лет назад
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 лет назад
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 лет назад