BearishSun 7baeedb0b3 Vulkan textures can now be modified between uses, without causing the modifications to influence previous operations using the texture 9 年 前
..
Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanCommandBuffer.cpp 349e9002be Vulkan: When locking/unlocking texture access masks are now properly determined from their layout 9 年 前
BsVulkanCommandBufferManager.cpp 9e1b7aea56 Vulkan texture locking/unlocking WIP 9 年 前
BsVulkanDescriptorLayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanDescriptorManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanDescriptorPool.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanDescriptorSet.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanDevice.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanEventQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanFramebuffer.cpp 2f7bfb64ef Fixing an issue with VulkanFramebuffer: Tightly packed color attachments now provide indices to the original positions, so they may be correctly used in masks and similar 9 年 前
BsVulkanGLSLProgramFactory.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanGpuBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanGpuParamBlockBuffer.cpp 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 年 前
BsVulkanGpuParams.cpp fcffdb7a4d Vulkan: Handling layout transitions for textures used both as framebuffer attachments and shader inputs 9 年 前
BsVulkanGpuPipelineParamInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanGpuPipelineState.cpp 3ca0661c4f Adding checks to see if a pipeline perform only read operations or color or depth attachments 9 年 前
BsVulkanGpuProgram.cpp 2f33441889 Register GPU programs with command buffer, on Vulkan pipeline state bind 9 年 前
BsVulkanHardwareBuffer.cpp 0ab4c38048 Vulkan buffer and image copies will now keep track if the resource is used elsewhere, and if so they will create a new resource internally, so that the copy doesn't modify the resource use in the previous operation 9 年 前
BsVulkanHardwareBufferManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanIndexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanMappings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanOcclusionQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanPlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanQueryManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanQueue.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanRenderAPI.cpp 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 年 前
BsVulkanRenderAPIFactory.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanRenderStateManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanRenderTexture.cpp 896a17335d Vulkan framebuffer now provides access to individual image resources 9 年 前
BsVulkanRenderWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanResource.cpp 9c52e15fe4 Adding subresources for Vulkan images, for more precise usage tracking 9 年 前
BsVulkanSamplerState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanSwapChain.cpp 349e9002be Vulkan: When locking/unlocking texture access masks are now properly determined from their layout 9 年 前
BsVulkanTexture.cpp 7baeedb0b3 Vulkan textures can now be modified between uses, without causing the modifications to influence previous operations using the texture 9 年 前
BsVulkanTextureManager.cpp 81c38aea72 Vulkan render texture implementation 9 年 前
BsVulkanTimerQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanVertexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BsVulkanVertexInputManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前