Marko Pintera d90564156f GUI refactor done - most of stuff works vor 12 Jahren
..
BsCmdReparentSO.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren
BsDbgTestGameObjectRef.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren
BsDockManager.cpp d90564156f GUI refactor done - most of stuff works vor 12 Jahren
BsDockManagerLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren
BsEditorApplication.cpp d55f242a1c Using std::function and std::bind instead of boost vor 12 Jahren
BsEditorCommand.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren
BsEditorGUI.cpp d55f242a1c Using std::function and std::bind instead of boost vor 12 Jahren
BsEditorWidget.cpp 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) vor 12 Jahren
BsEditorWidgetContainer.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 vor 12 Jahren
BsEditorWidgetLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren
BsEditorWidgetManager.cpp ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization vor 12 Jahren
BsEditorWindow.cpp d55f242a1c Using std::function and std::bind instead of boost vor 12 Jahren
BsEditorWindowBase.cpp d55f242a1c Using std::function and std::bind instead of boost vor 12 Jahren
BsEditorWindowManager.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren
BsGUIColor.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIColorField.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIDockSlider.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIDropButton.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIFieldBase.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIFloatField.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIFoldout.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIGameObjectField.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIIntField.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIMenuBar.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIResourceTreeView.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUISceneTreeView.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUITabButton.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUITabbedTitleBar.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUITextField.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIToggleField.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUITreeView.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUITreeViewEditBox.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIVector2Field.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIVector3Field.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIVector4Field.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIWindowDropArea.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIWindowFrame.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsGUIWindowFrameWidget.cpp ce9be1bb29 GUI refactor - Editor compiles vor 12 Jahren
BsMainEditorWindow.cpp caf9bb3152 GUI refactor - everything compiles and runs vor 12 Jahren
BsProjectLibrary.cpp d55f242a1c Using std::function and std::bind instead of boost vor 12 Jahren
BsProjectLibraryEntries.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren
BsResourceMeta.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren
BsUndoRedo.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren
CmDebugCamera.cpp acc865dc80 Added Name to GameObject vor 12 Jahren
CmTestTextSprite.cpp 58b8c0e393 Int and float fields are now draggable vor 12 Jahren
DbgEditorWidget1.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 vor 12 Jahren
DbgEditorWidget2.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 vor 12 Jahren