Marko Pintera d90564156f GUI refactor done - most of stuff works 12 lat temu
..
BsCmdReparentSO.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsDbgTestGameObjectRef.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsDockManager.cpp d90564156f GUI refactor done - most of stuff works 12 lat temu
BsDockManagerLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorApplication.cpp d55f242a1c Using std::function and std::bind instead of boost 12 lat temu
BsEditorCommand.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorGUI.cpp d55f242a1c Using std::function and std::bind instead of boost 12 lat temu
BsEditorWidget.cpp 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 12 lat temu
BsEditorWidgetContainer.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 12 lat temu
BsEditorWidgetLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsEditorWidgetManager.cpp ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 12 lat temu
BsEditorWindow.cpp d55f242a1c Using std::function and std::bind instead of boost 12 lat temu
BsEditorWindowBase.cpp d55f242a1c Using std::function and std::bind instead of boost 12 lat temu
BsEditorWindowManager.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsGUIColor.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIColorField.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIDockSlider.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIDropButton.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIFieldBase.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIFloatField.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIFoldout.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIGameObjectField.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIIntField.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIMenuBar.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIResourceTreeView.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUISceneTreeView.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUITabButton.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUITabbedTitleBar.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUITextField.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIToggleField.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUITreeView.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUITreeViewEditBox.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIVector2Field.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIVector3Field.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIVector4Field.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIWindowDropArea.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIWindowFrame.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsGUIWindowFrameWidget.cpp ce9be1bb29 GUI refactor - Editor compiles 12 lat temu
BsMainEditorWindow.cpp caf9bb3152 GUI refactor - everything compiles and runs 12 lat temu
BsProjectLibrary.cpp d55f242a1c Using std::function and std::bind instead of boost 12 lat temu
BsProjectLibraryEntries.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsResourceMeta.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
BsUndoRedo.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 lat temu
CmDebugCamera.cpp acc865dc80 Added Name to GameObject 12 lat temu
CmTestTextSprite.cpp 58b8c0e393 Int and float fields are now draggable 12 lat temu
DbgEditorWidget1.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 12 lat temu
DbgEditorWidget2.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 12 lat temu