#3d #game-engine #engine #gamedev

Marko Pintera 3540e822e7 More work on Inspector 12 anni fa
BansheeEditor cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 12 anni fa
BansheeEditorExec d55f242a1c Using std::function and std::bind instead of boost 12 anni fa
BansheeEngine d90564156f GUI refactor done - most of stuff works 12 anni fa
BansheeForwardRenderer d55f242a1c Using std::function and std::bind instead of boost 12 anni fa
BansheeMono d55f242a1c Using std::function and std::bind instead of boost 12 anni fa
BansheeOctreeSM d55f242a1c Using std::function and std::bind instead of boost 12 anni fa
CamelotCore cb54b1bd67 Work on Inspector 12 anni fa
CamelotD3D11RenderSystem cb54b1bd67 Work on Inspector 12 anni fa
CamelotD3D9Renderer cb54b1bd67 Work on Inspector 12 anni fa
CamelotFBXImporter d55f242a1c Using std::function and std::bind instead of boost 12 anni fa
CamelotFontImporter d55f242a1c Using std::function and std::bind instead of boost 12 anni fa
CamelotFreeImgImporter d55f242a1c Using std::function and std::bind instead of boost 12 anni fa
CamelotGLRenderer cb54b1bd67 Work on Inspector 12 anni fa
CamelotOISInput d55f242a1c Using std::function and std::bind instead of boost 12 anni fa
CamelotUtility 65393b4e4b More documentation and slight refactor 12 anni fa
MBansheeEditor 3540e822e7 More work on Inspector 12 anni fa
MBansheeEngine 3540e822e7 More work on Inspector 12 anni fa
SBansheeEditor d55f242a1c Using std::function and std::bind instead of boost 12 anni fa
SBansheeEngine caf9bb3152 GUI refactor - everything compiles and runs 12 anni fa
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 12 anni fa
BansheeEngine.sln 17204b8447 Serializing SerializableObject works 12 anni fa
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 anni fa
Dependencies.txt e51cbce52c Started work on scripting 12 anni fa
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 anni fa
EditorWindowDock.txt 053df91815 Better modal window test case 12 anni fa
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 12 anni fa
Inspector.txt 3540e822e7 More work on Inspector 12 anni fa
MonoIntegrationGuide.txt ce8a58d25b C# single-dimensional array serialization works 12 anni fa
Notes.txt 2c7f1c7b3d Prototyping the Inspector 12 anni fa
Opts.txt 99f545b06f Added frame allocator 12 anni fa
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
ProjectLibrary.txt 942eb008db EditorWidgetManager 12 anni fa
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
ResourceBundles.txt e51cbce52c Started work on scripting 12 anni fa
SpriteTexture.txt c58b45571a Added managed HString 12 anni fa
TODO.txt 17204b8447 Serializing SerializableObject works 12 anni fa
TODODoc.txt 47682e394e Work on GUIMenuBar 12 anni fa
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 12 anni fa
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 anni fa
UndoRedo.txt 88c83017de Started work on undo/redo system 12 anni fa