BsScriptGUIInputBox.cpp 3.8 KB

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  1. #include "BsScriptGUIInputBox.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUIInputBox.h"
  10. #include "BsGUIOptions.h"
  11. #include "BsScriptSpriteTexture.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. using namespace CamelotFramework;
  18. namespace BansheeEngine
  19. {
  20. ScriptGUIInputBox::ScriptGUIInputBox(GUIInputBox* inputBox)
  21. :mInputBox(inputBox), mIsDestroyed(false)
  22. {
  23. }
  24. void ScriptGUIInputBox::initMetaData()
  25. {
  26. metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "GUITextBox", &ScriptGUIInputBox::initRuntimeData);
  27. MonoManager::registerScriptType(&metaData);
  28. }
  29. void ScriptGUIInputBox::initRuntimeData()
  30. {
  31. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIInputBox::internal_createInstance);
  32. metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptGUIInputBox::internal_destroyInstance);
  33. metaData.scriptClass->addInternalCall("Internal_GetText", &ScriptGUIInputBox::internal_getText);
  34. metaData.scriptClass->addInternalCall("Internal_SetText", &ScriptGUIInputBox::internal_setText);
  35. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIInputBox::internal_destroy);
  36. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIInputBox::internal_setVisible);
  37. metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUIInputBox::internal_setParent);
  38. }
  39. void ScriptGUIInputBox::destroy()
  40. {
  41. if(!mIsDestroyed)
  42. {
  43. GUIElement::destroy(mInputBox);
  44. mInputBox = nullptr;
  45. mIsDestroyed = true;
  46. }
  47. }
  48. void ScriptGUIInputBox::internal_createInstance(MonoObject* instance, bool multiline, MonoObject* style, MonoArray* guiOptions)
  49. {
  50. GUIOptions options;
  51. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  52. for(UINT32 i = 0; i < arrayLen; i++)
  53. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  54. GUIElementStyle* elemStyle = nullptr;
  55. if(style != nullptr)
  56. elemStyle = ScriptGUIElementStyle::toNative(style)->getInternalValue();
  57. GUIInputBox* guiInputBox = GUIInputBox::create(multiline, options, elemStyle);
  58. ScriptGUIInputBox* nativeInstance = new (cm_alloc<ScriptGUIInputBox>()) ScriptGUIInputBox(guiInputBox);
  59. nativeInstance->createInstance(instance);
  60. metaData.thisPtrField->setValue(instance, &nativeInstance);
  61. }
  62. void ScriptGUIInputBox::internal_getText(ScriptGUIInputBox* nativeInstance, MonoString** text)
  63. {
  64. *text = MonoUtil::wstringToMono(MonoManager::instance().getDomain(), nativeInstance->getInternalValue()->getText());
  65. }
  66. void ScriptGUIInputBox::internal_setText(ScriptGUIInputBox* nativeInstance, MonoString* text)
  67. {
  68. nativeInstance->getInternalValue()->setText(MonoUtil::monoToWString(text));
  69. }
  70. void ScriptGUIInputBox::internal_destroy(ScriptGUIInputBox* nativeInstance)
  71. {
  72. nativeInstance->destroy();
  73. }
  74. void ScriptGUIInputBox::internal_destroyInstance(ScriptGUIInputBox* nativeInstance)
  75. {
  76. nativeInstance->destroy();
  77. cm_delete(nativeInstance);
  78. }
  79. void ScriptGUIInputBox::internal_setVisible(ScriptGUIInputBox* nativeInstance, bool visible)
  80. {
  81. if(visible)
  82. nativeInstance->getInternalValue()->enableRecursively();
  83. else
  84. nativeInstance->getInternalValue()->disableRecursively();
  85. }
  86. void ScriptGUIInputBox::internal_setParent(ScriptGUIInputBox* nativeInstance, MonoObject* parentLayout)
  87. {
  88. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  89. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  90. nativeLayout->addElement(nativeInstance->getInternalValue());
  91. }
  92. }