#3d #game-engine #engine #gamedev

Marko Pintera 389c22b9b3 More memory alloc porting 12 lat temu
CamelotClient 4c253b1b1a Renamed GameObject -> SceneObject 12 lat temu
CamelotCore 389c22b9b3 More memory alloc porting 12 lat temu
CamelotD3D11RenderSystem 389c22b9b3 More memory alloc porting 12 lat temu
CamelotD3D9Renderer e4b2dbb7c7 Moved PixelData to use allocators 12 lat temu
CamelotEditor b914b9434f First batch of memory allocator porting from new/delete 12 lat temu
CamelotFBXImporter 389c22b9b3 More memory alloc porting 12 lat temu
CamelotFontImporter e4b2dbb7c7 Moved PixelData to use allocators 12 lat temu
CamelotForwardRenderer 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) 12 lat temu
CamelotFreeImgImporter 389c22b9b3 More memory alloc porting 12 lat temu
CamelotGLRenderer 389c22b9b3 More memory alloc porting 12 lat temu
CamelotOISInput 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) 12 lat temu
CamelotUtility e4b2dbb7c7 Moved PixelData to use allocators 12 lat temu
CamelotEngine.sln 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier 12 lat temu
Dependencies.txt 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier 12 lat temu
HighLevelTODO.txt fe48412cf0 Added very basic Qt application 13 lat temu
TODO.txt ad0d30efcd Ported MeshData so it both allocates and deallocates memory internally 12 lat temu
TODODoc.txt fe48412cf0 Added very basic Qt application 13 lat temu
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 lat temu
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 lat temu