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CamelotClient
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4c253b1b1a
Renamed GameObject -> SceneObject
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12 lat temu |
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CamelotCore
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389c22b9b3
More memory alloc porting
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12 lat temu |
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CamelotD3D11RenderSystem
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389c22b9b3
More memory alloc porting
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12 lat temu |
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CamelotD3D9Renderer
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e4b2dbb7c7
Moved PixelData to use allocators
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12 lat temu |
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CamelotEditor
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b914b9434f
First batch of memory allocator porting from new/delete
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12 lat temu |
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CamelotFBXImporter
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389c22b9b3
More memory alloc porting
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12 lat temu |
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CamelotFontImporter
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e4b2dbb7c7
Moved PixelData to use allocators
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12 lat temu |
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CamelotForwardRenderer
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7eadcafc4d
Fixed a bunch of issues with destroying of GameObjects (WIP)
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12 lat temu |
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CamelotFreeImgImporter
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389c22b9b3
More memory alloc porting
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12 lat temu |
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CamelotGLRenderer
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389c22b9b3
More memory alloc porting
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12 lat temu |
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CamelotOISInput
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7eadcafc4d
Fixed a bunch of issues with destroying of GameObjects (WIP)
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12 lat temu |
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CamelotUtility
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e4b2dbb7c7
Moved PixelData to use allocators
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12 lat temu |
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CamelotEngine.sln
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8bd15d0742
FontImporter now compiles - Freetype libraries were wrong earlier
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12 lat temu |
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Dependencies.txt
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8bd15d0742
FontImporter now compiles - Freetype libraries were wrong earlier
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12 lat temu |
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HighLevelTODO.txt
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fe48412cf0
Added very basic Qt application
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13 lat temu |
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TODO.txt
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ad0d30efcd
Ported MeshData so it both allocates and deallocates memory internally
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12 lat temu |
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TODODoc.txt
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fe48412cf0
Added very basic Qt application
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13 lat temu |
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TODOEditor.txt
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a02ad7f0b8
Editor checkin before I start work on Camelot2D/GUI
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12 lat temu |
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TODO_2D_GUI.txt
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a02ad7f0b8
Editor checkin before I start work on Camelot2D/GUI
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12 lat temu |