BearishSun 1fe0027295 WIP: Getting OpenGL up to date 8 years ago
..
BasePass.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 years ago
ColorSpace.bslinc 2f7eef36ea Added importance sampling to SSR (non-temporal for now) 8 years ago
DeferredLightCommon.bslinc 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 years ago
GBufferInput.bslinc af7e3c0606 Feature: Added 'alias' modified to BSL 8 years ago
GBufferOutput.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 years ago
ImageBasedLighting.bslinc 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled 8 years ago
ImportanceSampling.bslinc 4f1722d7c1 Stohastic screen space reflections hooked up and functional 8 years ago
LightGridCommon.bslinc 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 years ago
LightingCommon.bslinc 33b290215b Bugfix: Fix for rendering when SSR or AO are disabled 8 years ago
NormalVertexInput.bslinc 7c1afc814f Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 years ago
PPBase.bslinc f888d7c751 Inital work on HBAO 8 years ago
PPGaussianDOFCommon.bslinc 0f42cf8dbc Bulk of work implemented for Gaussian DOF 8 years ago
PPTonemapCommon.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 years ago
PPWhiteBalance.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 years ago
PerCameraData.bslinc 703f01e652 Feature: Minor improvements to precision with reconstruction of world position from depth 8 years ago
PerObjectData.bslinc 3ee362972a More fixes for the new shader system. All existing shaders functional. 8 years ago
RayMarch.bslinc 65d682b776 WIP: Getting OpenGL up to date 8 years ago
ReflectionCubemapCommon.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 years ago
SHCommon.bslinc 187fe74be3 WIP: Getting OpenGL up to date 8 years ago
ShadowDepthBase.bslinc 8e8b4a86b9 Cascaded shadow maps mostly functional 8 years ago
ShadowProjectionCommon.bslinc fa62ac09d3 Shadow mapping functional for radial lights 8 years ago
SkinnedVertexInput.bslinc 7c1afc814f Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 years ago
SpriteImage.bslinc af7e3c0606 Feature: Added 'alias' modified to BSL 8 years ago
Surface.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 years ago
SurfaceData.bslinc 8e451ac36f WIP - Deferred MSAA 8 years ago
TemporalResolve.bslinc 1fe0027295 WIP: Getting OpenGL up to date 8 years ago
VolumeRenderBase.bslinc 1523924732 Updated engine shaders to new BSL syntax 8 years ago