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Win32
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2ef50fe6ee
VS2015 available as external code editor
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10 лет назад |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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10 лет назад |
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BsBuiltinEditorResources.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 лет назад |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 лет назад |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 лет назад |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 лет назад |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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10 лет назад |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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10 лет назад |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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10 лет назад |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 лет назад |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 лет назад |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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10 лет назад |
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BsDockManager.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 лет назад |
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BsDropDownWindow.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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10 лет назад |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 лет назад |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 лет назад |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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10 лет назад |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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10 лет назад |
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BsEditorWidget.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsEditorWidgetContainer.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 лет назад |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 лет назад |
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BsEditorWindow.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsEditorWindowBase.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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10 лет назад |
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BsGUIColor.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIColorField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIDockSlider.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIDropButton.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIFieldBase.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIFloatField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIHoverHitBox.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIIntField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIListBoxField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIMenuBar.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIResourceTreeView.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 лет назад |
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BsGUISliderField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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10 лет назад |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 лет назад |
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BsGUITabbedTitleBar.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUITextField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIToggleField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 лет назад |
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BsGUITreeViewEditBox.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIVector2Field.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIVector3Field.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIVector4Field.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIWindowFrame.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGUIWindowFrameWidget.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsGizmoManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 лет назад |
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BsHandleDrawManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 лет назад |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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10 лет назад |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 лет назад |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 лет назад |
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BsHandleSliderLine.cpp
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54c63e0fd5
Fixed scene axes handle offsets so picking is now handled correctly
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10 лет назад |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 лет назад |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 лет назад |
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BsMainEditorWindow.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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10 лет назад |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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10 лет назад |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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10 лет назад |
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BsProjectLibrary.cpp
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b649ca1fae
Reimporting script code as editor-only now works properly
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10 лет назад |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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10 лет назад |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 лет назад |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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11 лет назад |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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11 лет назад |
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BsSceneGrid.cpp
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a401ae8851
Grid now renders properly for base axis aligned ortho views
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10 лет назад |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 лет назад |
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BsSelection.cpp
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bae75227c1
Project library:
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10 лет назад |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 лет назад |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 лет назад |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 лет назад |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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10 лет назад |