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Marko Pintera 3a79d447ba Added a Win32 file/folder save/open dialog (untested) 11 жил өмнө
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Win32 6fe93f22f0 Refactoring platform specific code to be easier to find and to implement for other platforms 11 жил өмнө
BsBlendState.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 жил өмнө
BsBlendStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 жил өмнө
BsCommandQueue.h d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 жил өмнө
BsCommonTypes.h 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 жил өмнө
BsComponent.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 жил өмнө
BsComponentRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsCoreApplication.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 жил өмнө
BsCoreObject.h 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsCoreObjectCore.h 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsCoreObjectManager.h 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsCorePrerequisites.h eb4de059fc Advanced resource loading WIP stage 1 11 жил өмнө
BsCoreRenderer.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 жил өмнө
BsCoreSceneManager.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 жил өмнө
BsCoreThread.h 4fdb3da864 Made Pass/Shader/Technique immutable 11 жил өмнө
BsCoreThreadAccessor.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsDeferredCallManager.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsDepthStencilState.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 жил өмнө
BsDepthStencilStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 жил өмнө
BsDrawList.h 0eecfe525d More documentation 11 жил өмнө
BsDrawOps.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsEventQuery.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsFolderMonitor.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsFont.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsFontDesc.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 жил өмнө
BsFontImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsFontImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 жил өмнө
BsFontManager.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsFontRTTI.h 8d9993f92a Fixing font RTTI that had invalid base class 11 жил өмнө
BsGameObject.h bf23b6d2e6 Assembly refresh working (all obvious issues resolved) 11 жил өмнө
BsGameObjectHandle.h bf23b6d2e6 Assembly refresh working (all obvious issues resolved) 11 жил өмнө
BsGameObjectHandleRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsGameObjectManager.h 734f25c36c Deferred destruction of game objects 11 жил өмнө
BsGameObjectRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsGpuBuffer.h e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 жил өмнө
BsGpuBufferView.h 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 жил өмнө
BsGpuParam.h 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 жил өмнө
BsGpuParamBlockBuffer.h 3f94468a9f Material refactor WIP, it compiles 11 жил өмнө
BsGpuParamDesc.h d1881075fa Various fixes to Renderer 11 жил өмнө
BsGpuParams.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsGpuProgInclude.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsGpuProgIncludeImporter.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsGpuProgram.h f7a076ff3c Pass and Technique refactor 11 жил өмнө
BsGpuProgramImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsGpuProgramImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 жил өмнө
BsGpuProgramImporter.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsGpuProgramManager.h 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 жил өмнө
BsGpuProgramRTTI.h 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 жил өмнө
BsGpuResourceData.h d5d2171319 Added C# PixelData 11 жил өмнө
BsGpuResourceDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsHardwareBuffer.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsHardwareBufferManager.h c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 жил өмнө
BsIResourceListener.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsImportOptionsRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 жил өмнө
BsIndexBuffer.h 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 жил өмнө
BsInput.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 жил өмнө
BsInputFwd.h ad79f66da3 Scene view refactor (moving it to C#) 11 жил өмнө
BsMaterial.h f33b14ebe1 Fixed lag between material updates when rendering GUI 11 жил өмнө
BsMaterialManager.h 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 жил өмнө
BsMaterialParam.h 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 жил өмнө
BsMaterialRTTI.h 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 жил өмнө
BsMesh.h e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 жил өмнө
BsMeshBase.h 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsMeshBaseRTTI.h f256dad7d6 Texture refactor to comply with new CoreObject design 11 жил өмнө
BsMeshData.h 2870e2266b Refactored Mesh for use with the new CoreObject design 11 жил өмнө
BsMeshDataRTTI.h dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system 11 жил өмнө
BsMeshHeap.h e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 жил өмнө
BsMeshManager.h dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system 11 жил өмнө
BsMultiRenderTexture.h 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsOSInputHandler.h 24434868e3 More handle fixes 11 жил өмнө
BsOcclusionQuery.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsPass.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsPassRTTI.h 4fdb3da864 Made Pass/Shader/Technique immutable 11 жил өмнө
BsPixelBuffer.h fc8f2b1eaf More documentation 11 жил өмнө
BsPixelData.h d5d2171319 Added C# PixelData 11 жил өмнө
BsPixelDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsPixelUtil.h 6c74a3d7c0 Added cached CPU data to Texture 11 жил өмнө
BsPixelVolume.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsPlatform.h 3a79d447ba Added a Win32 file/folder save/open dialog (untested) 11 жил өмнө
BsProfilerCPU.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 жил өмнө
BsProfilerGPU.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 жил өмнө
BsProfilingManager.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 жил өмнө
BsQueryManager.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 жил өмнө
BsRasterizerState.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 жил өмнө
BsRasterizerStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 жил өмнө
BsRawInputHandler.h a713a99a65 More documentation & input fixes 11 жил өмнө
BsRenderAPI.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsRenderAPICapabilities.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsRenderAPIFactory.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsRenderAPIManager.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsRenderStateManager.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 жил өмнө
BsRenderStats.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 жил өмнө
BsRenderTarget.h 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsRenderTexture.h 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsRenderWindow.h 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 жил өмнө
BsRenderWindowManager.h 550b861440 Individual core object syncing with dependencies 11 жил өмнө
BsRendererFactory.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 жил өмнө
BsRendererManager.h acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 жил өмнө
BsResource.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsResourceHandle.h fb93370d4c Fixing game shutdown 11 жил өмнө
BsResourceHandleRTTI.h 0824fc2e46 Advanced resource loading WIP stage 2 11 жил өмнө
BsResourceListenerManager.h 217b06bd3f Added resource listener to material and solved the problem where waiting for resource load didn't trigger the listener 11 жил өмнө
BsResourceManifest.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsResourceManifestRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsResourceMetaData.h c449f37a13 Added ability to set up custom meta-data per resource 11 жил өмнө
BsResourceMetaDataRTTI.h c449f37a13 Added ability to set up custom meta-data per resource 11 жил өмнө
BsResourceRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 жил өмнө
BsResources.h 2026432fe7 Add core object dependencies 11 жил өмнө
BsSamplerState.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 жил өмнө
BsSamplerStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 жил өмнө
BsSavedResourceData.h 0824fc2e46 Advanced resource loading WIP stage 2 11 жил өмнө
BsSavedResourceDataRTTI.h 0824fc2e46 Advanced resource loading WIP stage 2 11 жил өмнө
BsSceneObject.h 2f7095dbd2 Improvements to SceneObject transform 11 жил өмнө
BsSceneObjectRTTI.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 жил өмнө
BsShader.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 жил өмнө
BsShaderRTTI.h 4fdb3da864 Made Pass/Shader/Technique immutable 11 жил өмнө
BsSpecificImporter.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsSubMesh.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsTechnique.h 2026432fe7 Add core object dependencies 11 жил өмнө
BsTechniqueRTTI.h f7a076ff3c Pass and Technique refactor 11 жил өмнө
BsTextData.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsTexture.h 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 жил өмнө
BsTextureImportOptions.h 47b7a6fdfe Added documentation to example project 11 жил өмнө
BsTextureImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 жил өмнө
BsTextureManager.h 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 жил өмнө
BsTextureRTTI.h f4f71d0292 Optimize resource reference search so it does retrieve values of fields that have types that can not contain a resource reference 11 жил өмнө
BsTextureView.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 жил өмнө
BsTimerQuery.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsTransientMesh.h 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 жил өмнө
BsUUID.h cf60b3980a More documentation 11 жил өмнө
BsUtility.h f4f71d0292 Optimize resource reference search so it does retrieve values of fields that have types that can not contain a resource reference 11 жил өмнө
BsVertexBuffer.h 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 жил өмнө
BsVertexData.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 жил өмнө
BsVertexDataDesc.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 жил өмнө
BsVertexDataDescRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө
BsVertexDeclaration.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 жил өмнө
BsVertexDeclarationRTTI.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 жил өмнө
BsVideoModeInfo.h 90e94fb9b2 Fixed issue with HString parameter placement 11 жил өмнө
BsViewport.h 2026432fe7 Add core object dependencies 11 жил өмнө
BsViewportRTTI.h b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 жил өмнө