BearishSun 0e4ba38c5b Bugfix: Major fixes to the scripting runtime преди 7 години
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DragDrop.cs 92321a6b19 Updated manuals преди 9 години
EdAnimationCurve.cs ec77a59680 AnimationClip and all related classes ported to use the script binding преди 8 години
EditorBuiltin.cs f147456113 Bugfix: Fixing an issue where component drop-zones in Inspector weren't properly calculated if/when an existing component was collapsed преди 8 години
EditorUtility.cs 63b00eadef Conformity with the engine code conventions преди 9 години
FolderMonitor.cs 92321a6b19 Updated manuals преди 9 години
OSDropTarget.cs 92321a6b19 Updated manuals преди 9 години
PrefabUtility.cs 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation преди 8 години
SerializedDiff.cs 3ef2ddcfca Added the ability to manually serialize and deserialize managed objects in C# преди 9 години
SerializedObject.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code преди 8 години
SerializedSceneObject.cs 61b712dc2c Scene object state can now be recorded using SerializedSceneObject and restored to original state on request преди 9 години
UndoRedo.cs 0e4ba38c5b Bugfix: Major fixes to the scripting runtime преди 7 години
UndoableCommand.cs f243fadd5e Added a base undo/redo command class to scripting, so that custom undo/redo operations can be recorded преди 9 години