BearishSun 3effe98d8b Fixed transparency for handle/gizmos rendering 10 jaren geleden
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GUI e9f413f71b Added various missing menu bar items 10 jaren geleden
Inspector 87a15985b5 Added toggle for scene object active/inactive state 10 jaren geleden
Inspectors 92f409a13d Fixed a crash when reading non-top mip level from a texture 10 jaren geleden
Library d13799bfd9 Current library folder now persists assembly refresh 10 jaren geleden
Properties e51cbce52c Started work on scripting 12 jaren geleden
Scene 3effe98d8b Fixed transparency for handle/gizmos rendering 10 jaren geleden
AboutBox.cs 0ab825051b Added render target for game view 10 jaren geleden
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene 10 jaren geleden
BuildManager.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful 10 jaren geleden
BuildWindow.cs f0a0e1d9dd Fixing managed slerp code, and reordered some menu items 10 jaren geleden
CodeEditor.cs b7e345e7a0 ConsoleWindow: 10 jaren geleden
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field 10 jaren geleden
ConsoleWindow.cs d70d5aa4cf Added negative handles to scene axes handle 10 jaren geleden
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows 10 jaren geleden
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 jaren geleden
DragDrop.cs cd6d63da7d Documentation 10 jaren geleden
DropDownWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 jaren geleden
EditorApplication.cs 3effe98d8b Fixed transparency for handle/gizmos rendering 10 jaren geleden
EditorBuiltin.cs 839ae0f784 Better icons for the console window 10 jaren geleden
EditorInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 jaren geleden
EditorSettings.cs 6248cf4f7f Documentation 10 jaren geleden
EditorStyles.cs 56f5d5db86 About box 10 jaren geleden
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code 10 jaren geleden
EditorVirtualInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state 10 jaren geleden
EditorWindow.cs 3effe98d8b Fixed transparency for handle/gizmos rendering 10 jaren geleden
FolderMonitor.cs 4f0d194556 Documentation 10 jaren geleden
GameWindow.cs d13799bfd9 Current library folder now persists assembly refresh 10 jaren geleden
HierarchyWindow.cs e9f413f71b Added various missing menu bar items 10 jaren geleden
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles 10 jaren geleden
LocEdString.cs 4f0d194556 Documentation 10 jaren geleden
MBansheeEditor.csproj e81f552e28 Added gizmos for the Light component 10 jaren geleden
MenuItem.cs 4f0d194556 Documentation 10 jaren geleden
MenuItems.cs d13799bfd9 Current library folder now persists assembly refresh 10 jaren geleden
ModalWindow.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 jaren geleden
OSDropTarget.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 jaren geleden
PrefabUtility.cs b270993395 Light inspector 10 jaren geleden
Program.cs 3209476868 Save project on editor exit 10 jaren geleden
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save 10 jaren geleden
ProjectLibrary.cs e60129bba4 When opening windows don't activate them (helps when app is in background and progress bar opens) 10 jaren geleden
ProjectSettings.cs 6248cf4f7f Documentation 10 jaren geleden
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync 10 jaren geleden
ScriptCodeManager.cs 36d1080271 Delay compilation until editor window is in focus 10 jaren geleden
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building 10 jaren geleden
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties 10 jaren geleden
SettingsWindow.cs 2ef50fe6ee VS2015 available as external code editor 10 jaren geleden
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice 10 jaren geleden
UndoRedo.cs e9f413f71b Added various missing menu bar items 10 jaren geleden
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name 10 jaren geleden
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 jaren geleden