BearishSun 3effe98d8b Fixed transparency for handle/gizmos rendering vor 10 Jahren
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CustomHandle.cs c580127a4b Scene axes handle WIP vor 10 Jahren
DefaultHandle.cs eea035e168 Documentation vor 10 Jahren
DefaultHandleManager.cs 7184765d9d Properly calculate bounds for managed Renderable components vor 10 Jahren
DrawGizmo.cs eea035e168 Documentation vor 10 Jahren
Gizmos.cs e81f552e28 Added gizmos for the Light component vor 10 Jahren
Handle.cs 6248cf4f7f Documentation vor 10 Jahren
HandleDrawing.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
HandleSlider.cs c622d4cbfb Added a way to disable slider handles vor 10 Jahren
HandleSliderDisc.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
HandleSliderLine.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
HandleSliderPlane.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
Handles.cs ccbe3fdbb0 More work scene axis handle GUI vor 10 Jahren
LightGizmos.cs e81f552e28 Added gizmos for the Light component vor 10 Jahren
MoveHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
RotateHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
ScaleHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
SceneAxesGUI.cs 3effe98d8b Fixed transparency for handle/gizmos rendering vor 10 Jahren
SceneAxesHandle.cs 3effe98d8b Fixed transparency for handle/gizmos rendering vor 10 Jahren
SceneCamera.cs 3effe98d8b Fixed transparency for handle/gizmos rendering vor 10 Jahren
SceneGizmos.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used vor 10 Jahren
SceneGrid.cs 3effe98d8b Fixed transparency for handle/gizmos rendering vor 10 Jahren
SceneHandles.cs 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras vor 10 Jahren
SceneSelection.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used vor 10 Jahren
SceneWindow.cs 3effe98d8b Fixed transparency for handle/gizmos rendering vor 10 Jahren