CmMeshData.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386
  1. #include "CmMeshData.h"
  2. #include "CmVector2.h"
  3. #include "CmVector3.h"
  4. #include "CmHardwareBufferManager.h"
  5. #include "CmMeshDataRTTI.h"
  6. #include "CmVertexDeclaration.h"
  7. #include "CmVertexDataDesc.h"
  8. #include "CmException.h"
  9. namespace CamelotFramework
  10. {
  11. MeshData::MeshData(UINT32 numVertices, UINT32 numIndexes, const VertexDataDescPtr& vertexData, DrawOperationType drawOp, IndexBuffer::IndexType indexType)
  12. :mNumVertices(numVertices), mNumIndices(numIndexes), mVertexData(vertexData), mIndexType(indexType), mDrawOp(drawOp), mData(nullptr)
  13. {
  14. allocateInternalBuffer();
  15. }
  16. MeshData::~MeshData()
  17. {
  18. }
  19. void MeshData::addSubMesh(UINT32 numIndices, UINT32 subMesh, DrawOperationType drawOp)
  20. {
  21. if(!mDescBuilding)
  22. CM_EXCEPT(InternalErrorException, "Cannot add indices when not building description. Call beginDesc() first.");
  23. if(subMesh >= mSubMeshes.size())
  24. mSubMeshes.resize(subMesh + 1);
  25. IndexElementData indexData = mSubMeshes[subMesh];
  26. indexData.numIndices = numIndices;
  27. indexData.elementSize = getIndexElementSize();
  28. indexData.subMesh = subMesh;
  29. indexData.drawOp = drawOp;
  30. mSubMeshes[subMesh] = indexData;
  31. }
  32. UINT32 MeshData::getNumIndices(UINT32 subMesh) const
  33. {
  34. if(mSubMeshes.size() == 0)
  35. return mNumIndices;
  36. return mSubMeshes.at(subMesh).numIndices;
  37. }
  38. DrawOperationType MeshData::getDrawOp(UINT32 subMesh) const
  39. {
  40. if(mSubMeshes.size() == 0)
  41. return mDrawOp;
  42. return mSubMeshes.at(subMesh).drawOp;
  43. }
  44. UINT32 MeshData::getNumIndices() const
  45. {
  46. if(mSubMeshes.size() == 0)
  47. return mNumIndices;
  48. UINT32 count = 0;
  49. for(UINT32 i = 0; i < getNumSubmeshes(); i++)
  50. {
  51. count += mSubMeshes[i].numIndices;
  52. }
  53. return count;
  54. }
  55. DrawOperationType MeshData::getDrawOp() const
  56. {
  57. return mDrawOp;
  58. }
  59. UINT16* MeshData::getIndices16(UINT32 subMesh) const
  60. {
  61. if(mIndexType != IndexBuffer::IT_16BIT)
  62. CM_EXCEPT(InternalErrorException, "Attempting to get 16bit index buffer, but internally allocated buffer is 32 bit.");
  63. UINT32 indexBufferOffset = getIndexBufferOffset(subMesh);
  64. return (UINT16*)(getData() + indexBufferOffset);
  65. }
  66. UINT32* MeshData::getIndices32(UINT32 subMesh) const
  67. {
  68. if(mIndexType != IndexBuffer::IT_32BIT)
  69. CM_EXCEPT(InternalErrorException, "Attempting to get 32bit index buffer, but internally allocated buffer is 16 bit.");
  70. UINT32 indexBufferOffset = getIndexBufferOffset(subMesh);
  71. return (UINT32*)(getData() + indexBufferOffset);
  72. }
  73. UINT32 MeshData::getInternalBufferSize()
  74. {
  75. return getIndexBufferSize() + getStreamSize();
  76. }
  77. // TODO - This doesn't handle the case where multiple elements in same slot have different data types
  78. // - actually it will likely corrupt memory in that case
  79. MeshDataPtr MeshData::combine(const Vector<MeshDataPtr>::type& meshes)
  80. {
  81. UINT32 totalVertexCount = 0;
  82. UINT32 totalIndexCount = 0;
  83. for(auto& meshData : meshes)
  84. {
  85. totalVertexCount += meshData->getNumVertices();
  86. totalIndexCount += meshData->getNumIndices();
  87. }
  88. VertexDataDescPtr combinedVertexData = cm_shared_ptr<VertexDataDesc, PoolAlloc>();
  89. MeshDataPtr combinedMeshData = cm_shared_ptr<MeshData, PoolAlloc>(totalVertexCount, totalIndexCount, combinedVertexData);
  90. UINT32 subMeshIndex = 0;
  91. for(auto& meshData : meshes)
  92. {
  93. for(UINT32 i = 0; i < meshData->getNumSubmeshes(); i++)
  94. {
  95. UINT32 numIndices = meshData->getNumIndices(i);
  96. combinedMeshData->addSubMesh(numIndices, subMeshIndex);
  97. subMeshIndex++;
  98. }
  99. }
  100. Vector<VertexElement>::type combinedVertexElements;
  101. for(auto& meshData : meshes)
  102. {
  103. for(UINT32 i = 0; i < meshData->getVertexDesc()->getNumElements(); i++)
  104. {
  105. const VertexElement& newElement = meshData->getVertexDesc()->getElement(i);
  106. INT32 alreadyExistsIdx = -1;
  107. UINT32 idx = 0;
  108. for(auto& existingElement : combinedVertexElements)
  109. {
  110. if(newElement.getSemantic() == existingElement.getSemantic() && newElement.getSemanticIdx() == existingElement.getSemanticIdx()
  111. && newElement.getStreamIdx() == existingElement.getStreamIdx())
  112. {
  113. if(newElement.getType() != existingElement.getType())
  114. {
  115. CM_EXCEPT(NotImplementedException, "Two elements have same semantics but different types. This is not supported yet.");
  116. }
  117. alreadyExistsIdx = idx;
  118. break;
  119. }
  120. idx++;
  121. }
  122. if(alreadyExistsIdx == -1)
  123. {
  124. combinedVertexElements.push_back(newElement);
  125. combinedVertexData->addVertElem(newElement.getType(), newElement.getSemantic(), newElement.getSemanticIdx(), newElement.getStreamIdx());
  126. }
  127. }
  128. }
  129. VertexDataDescPtr vertexData = combinedMeshData->getVertexDesc();
  130. // Copy indices
  131. subMeshIndex = 0;
  132. UINT32 vertexOffset = 0;
  133. for(auto& meshData : meshes)
  134. {
  135. for(UINT32 i = 0; i < meshData->getNumSubmeshes(); i++)
  136. {
  137. UINT32 numIndices = meshData->getNumIndices(i);
  138. UINT32* srcData = meshData->getIndices32(i);
  139. UINT32* dstData = combinedMeshData->getIndices32(subMeshIndex);
  140. for(UINT32 j = 0; j < numIndices; j++)
  141. dstData[j] = srcData[j] + vertexOffset;
  142. subMeshIndex++;
  143. }
  144. vertexOffset += meshData->getNumVertices();
  145. }
  146. // Copy vertices
  147. vertexOffset = 0;
  148. for(auto& meshData : meshes)
  149. {
  150. for(auto& element : combinedVertexElements)
  151. {
  152. UINT32 dstVertexStride = vertexData->getVertexStride(element.getStreamIdx());
  153. UINT8* dstData = combinedMeshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  154. dstData += vertexOffset * dstVertexStride;
  155. UINT32 numSrcVertices = meshData->getNumVertices();
  156. UINT32 vertexSize = vertexData->getElementSize(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  157. if(meshData->getVertexDesc()->hasElement(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx()))
  158. {
  159. UINT32 srcVertexStride = vertexData->getVertexStride(element.getStreamIdx());
  160. UINT8* srcData = meshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  161. for(UINT32 i = 0; i < numSrcVertices; i++)
  162. {
  163. memcpy(dstData, srcData, vertexSize);
  164. dstData += dstVertexStride;
  165. srcData += srcVertexStride;
  166. }
  167. }
  168. else
  169. {
  170. for(UINT32 i = 0; i < numSrcVertices; i++)
  171. {
  172. memset(dstData, 0, vertexSize);
  173. dstData += dstVertexStride;
  174. }
  175. }
  176. }
  177. vertexOffset += meshData->getNumVertices();
  178. }
  179. return combinedMeshData;
  180. }
  181. void MeshData::setVertexData(VertexElementSemantic semantic, UINT8* data, UINT32 size, UINT32 semanticIdx, UINT32 streamIdx)
  182. {
  183. assert(data != nullptr);
  184. if(!mVertexData->hasElement(semantic, semanticIdx, streamIdx))
  185. {
  186. CM_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  187. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  188. }
  189. UINT32 elementSize = mVertexData->getElementSize(semantic, semanticIdx, streamIdx);
  190. UINT32 totalSize = elementSize * mNumVertices;
  191. if(totalSize != size)
  192. {
  193. CM_EXCEPT(InvalidParametersException, "Buffer sizes don't match. Expected: " + toString(totalSize) + ". Got: " + toString(size));
  194. }
  195. UINT32 indexBufferOffset = getIndexBufferSize();
  196. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  197. UINT32 vertexStride = mVertexData->getVertexStride(streamIdx);
  198. UINT8* dst = getData() + indexBufferOffset + elementOffset;
  199. UINT8* src = data;
  200. for(UINT32 i = 0; i < mNumVertices; i++)
  201. {
  202. memcpy(dst, src, elementSize);
  203. dst += vertexStride;
  204. src += elementSize;
  205. }
  206. }
  207. VertexElemIter<Vector2> MeshData::getVec2DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  208. {
  209. UINT8* data;
  210. UINT32 vertexStride;
  211. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  212. return VertexElemIter<Vector2>(data, vertexStride, mNumVertices);
  213. }
  214. VertexElemIter<Vector3> MeshData::getVec3DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  215. {
  216. UINT8* data;
  217. UINT32 vertexStride;
  218. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  219. return VertexElemIter<Vector3>(data, vertexStride, mNumVertices);
  220. }
  221. VertexElemIter<Vector4> MeshData::getVec4DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  222. {
  223. UINT8* data;
  224. UINT32 vertexStride;
  225. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  226. return VertexElemIter<Vector4>(data, vertexStride, mNumVertices);
  227. }
  228. VertexElemIter<UINT32> MeshData::getDWORDDataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  229. {
  230. UINT8* data;
  231. UINT32 vertexStride;
  232. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  233. return VertexElemIter<UINT32>(data, vertexStride, mNumVertices);
  234. }
  235. void MeshData::getDataForIterator(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx, UINT8*& data, UINT32& stride) const
  236. {
  237. if(!mVertexData->hasElement(semantic, semanticIdx, streamIdx))
  238. {
  239. CM_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  240. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  241. }
  242. UINT32 indexBufferOffset = getIndexBufferSize();
  243. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  244. data = getData() + indexBufferOffset + elementOffset;
  245. stride = mVertexData->getVertexStride(streamIdx);
  246. }
  247. UINT32 MeshData::getIndexBufferOffset(UINT32 subMesh) const
  248. {
  249. if(mSubMeshes.size() == 0) // No submeshes, we assume all is one big mesh
  250. return 0;
  251. if(subMesh < 0 || (subMesh > (UINT32)mSubMeshes.size()))
  252. {
  253. CM_EXCEPT(InvalidParametersException, "Submesh out of range: " + toString(subMesh) + ". Allowed range: 0 .. " + toString((UINT32)mSubMeshes.size()));
  254. }
  255. UINT32 offset = 0;
  256. for(UINT32 i = 0; i < subMesh; i++)
  257. {
  258. offset += mSubMeshes[i].numIndices * getIndexElementSize();
  259. }
  260. return offset;
  261. }
  262. UINT32 MeshData::getStreamOffset(UINT32 streamIdx) const
  263. {
  264. UINT32 streamOffset = mVertexData->getStreamOffset(streamIdx);
  265. return streamOffset * mNumVertices;
  266. }
  267. UINT8* MeshData::getElementData(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  268. {
  269. return getData() + getIndexBufferSize() + getElementOffset(semantic, semanticIdx, streamIdx);
  270. }
  271. UINT8* MeshData::getStreamData(UINT32 streamIdx) const
  272. {
  273. return getData() + getIndexBufferSize() + getStreamOffset(streamIdx);
  274. }
  275. UINT32 MeshData::getIndexElementSize() const
  276. {
  277. return mIndexType == IndexBuffer::IT_32BIT ? sizeof(UINT32) : sizeof(UINT16);
  278. }
  279. UINT32 MeshData::getElementOffset(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  280. {
  281. return getStreamOffset(streamIdx) + mVertexData->getElementOffsetFromStream(semantic, semanticIdx, streamIdx);
  282. }
  283. UINT32 MeshData::getIndexBufferSize() const
  284. {
  285. return mNumIndices * getIndexElementSize();
  286. }
  287. UINT32 MeshData::getStreamSize(UINT32 streamIdx) const
  288. {
  289. return mVertexData->getVertexStride(streamIdx) * mNumVertices;
  290. }
  291. UINT32 MeshData::getStreamSize() const
  292. {
  293. return mVertexData->getVertexStride() * mNumVertices;
  294. }
  295. /************************************************************************/
  296. /* SERIALIZATION */
  297. /************************************************************************/
  298. RTTITypeBase* MeshData::getRTTIStatic()
  299. {
  300. return MeshDataRTTI::instance();
  301. }
  302. RTTITypeBase* MeshData::getRTTI() const
  303. {
  304. return MeshData::getRTTIStatic();
  305. }
  306. }