BearishSun 0e00b1241f Move some render specific flags from Camera to RenderSettings vor 8 Jahren
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AnimationClipInspector.cs a774a03552 AnimationClip foundation vor 9 Jahren
AnimationInspector.cs 58df159860 Improving look of morph shape display in the animation inspector vor 9 Jahren
AudioClipInspector.cs e02f45f2f0 Fixing 24-bit audio clip import vor 9 Jahren
AudioListenerInspector.cs ab2bf04b9d Exposed AudioSource and AudioListener to managed code vor 9 Jahren
AudioSourceInspector.cs e02f45f2f0 Fixing 24-bit audio clip import vor 9 Jahren
BoneInspector.cs 3d8f1c0e2e Mesh and related classes ported to script binding generation vor 8 Jahren
BoxColliderInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
CameraInspector.cs 0e00b1241f Move some render specific flags from Camera to RenderSettings vor 8 Jahren
CapsuleColliderInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
CharacterControllerInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
ColliderInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
D6JointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
DistanceJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
FixedJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
FontInspector.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ vor 8 Jahren
GUISkinInspector.cs 58a9f821fe Various frontend improvements to animation editor vor 9 Jahren
GUIWidgetInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
HingeJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
JointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
LightInspector.cs 49a338f456 Area light sources (WIP) vor 8 Jahren
LimitInspectors.cs a335a217a8 More work on joints: vor 9 Jahren
MaterialInspector.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ vor 8 Jahren
MeshColliderInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
MeshInspector.cs e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used vor 9 Jahren
PhysicsMaterialInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
PhysicsMeshInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
PlainTextInspector.cs 58a9f821fe Various frontend improvements to animation editor vor 9 Jahren
PlaneColliderInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
PrefabInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
RenderSettingsInspector.cs 0e00b1241f Move some render specific flags from Camera to RenderSettings vor 8 Jahren
RenderableInspector.cs ee492c4c87 Disabled object construction when deserializing managed code (there are no guarantees an object will have a parameterless constructor) vor 9 Jahren
RigidbodyInspector.cs f92ea8ea21 Removed unused Physics code vor 9 Jahren
ScriptCodeInspector.cs 58a9f821fe Various frontend improvements to animation editor vor 9 Jahren
ShaderInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
SliderJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
SphereColliderInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
SphericalJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
SpriteTextureInspector.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ vor 8 Jahren
StringTableInspector.cs 92321a6b19 Updated manuals vor 9 Jahren
TextureInspector.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ vor 8 Jahren