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BearishSun a2cbf9eddd Pixel formats refactor/update: 8 жил өмнө
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BsAsyncOpEx.h d4e397920d AsyncOp & Texture are now auto-generated 8 жил өмнө
BsBuiltinComponentLookup.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsBuiltinResourceLookup.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsEngineScriptLibrary.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedComponent.h 01946d1a00 Getting the new component system to work 8 жил өмнө
BsManagedComponentRTTI.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 жил өмнө
BsManagedDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedResource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedResourceManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedResourceMetaData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedResourceMetaDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedResourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableArray.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableArrayRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableDictionary.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableDictionaryRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableDiffRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableFieldRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableList.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableListRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsManagedSerializableObjectInfo.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsManagedSerializableObjectInfoRTTI.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 жил өмнө
BsManagedSerializableObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsMeshDataEx.h 0c1be4aac3 Fixing some documentation errors 8 жил өмнө
BsMeshEx.h 0c1be4aac3 Fixing some documentation errors 8 жил өмнө
BsPhysicsMeshEx.h 8b18fd5ca2 PhysicsMesh & PhysicsMaterial now exported using the script binding generator 8 жил өмнө
BsPixelDataEx.h a2cbf9eddd Pixel formats refactor/update: 8 жил өмнө
BsPlayInEditorManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptAnimation.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptAnimationClip.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptAnimationCurve.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptAnimationCurves.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptAssemblyManager.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptAudio.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptAudioClip.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptBuiltin.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptCamera.h 0e00b1241f Move some render specific flags from Camera to RenderSettings 8 жил өмнө
BsScriptCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptCollisionData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptColor.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptComponent.h 479e9cb3b2 More work on script binding generation 8 жил өмнө
BsScriptContextMenu.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptControllerCollision.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptCursor.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptD6Joint.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 жил өмнө
BsScriptDebug.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptEnginePrerequisites.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 жил өмнө
BsScriptFixedJoint.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 жил өмнө
BsScriptFont.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptFontBitmap.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIButton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUICanvas.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIContent.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIContentImages.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIElement.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIElementStateStyle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIElementStyle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIFixedSpace.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIFlexibleSpace.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIInputBox.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUILabel.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUILayout.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIListBox.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIProgressBar.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIRenderTexture.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIScrollArea.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIScrollBar.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUISkin.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptGUISlider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUITexture.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIToggle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIToggleGroup.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGUIWidget.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptGameObject.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 жил өмнө
BsScriptGameObjectManager.h 01946d1a00 Getting the new component system to work 8 жил өмнө
BsScriptHString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptHingeJoint.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 жил өмнө
BsScriptInput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptInputConfiguration.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptJointCommon.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptLight.h 49a338f456 Area light sources (WIP) 8 жил өмнө
BsScriptLogEntry.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptManagedComponent.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 жил өмнө
BsScriptManagedResource.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 жил өмнө
BsScriptMaterial.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptObject.h 5c8a8ab593 More work on documentation 8 жил өмнө
BsScriptObjectImpl.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptObjectManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptPhysics.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptPhysicsQueryHit.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptPixelUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptPlainText.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptPrefab.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptProfilerOverlayInternal.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptRange.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptRenderSettings.h 0e00b1241f Move some render specific flags from Camera to RenderSettings 8 жил өмнө
BsScriptRenderTarget.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptRenderTexture.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptRenderTexture2D.h a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 жил өмнө
BsScriptRenderable.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 жил өмнө
BsScriptResource.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptResourceManager.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptResourceRef.h a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 жил өмнө
BsScriptResources.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptScene.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptSceneObject.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 жил өмнө
BsScriptScriptCode.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptSerializableArray.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptSerializableDictionary.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptSerializableField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptSerializableList.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptSerializableObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptSerializableProperty.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptSerializableUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptShader.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptShaderInclude.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptSliderJoint.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 жил өмнө
BsScriptSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptSphericalJoint.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 жил өмнө
BsScriptSpriteTexture.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptStep.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptStringTable.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 жил өмнө
BsScriptStringTableManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptTime.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptVector.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptVector2I.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptVirtualButton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsScriptVirtualInput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 жил өмнө
BsSkeletonEx.h 0c1be4aac3 Fixing some documentation errors 8 жил өмнө
BsTextureEx.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 жил өмнө