BearishSun f3cb2cfc93 Added another manual, slight improvements to the API docs 9 anni fa
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BoxCollider.cs e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization 9 anni fa
CapsuleCollider.cs eb8034e70d Fixing character controller 9 anni fa
CharacterController.cs eb8034e70d Fixing character controller 9 anni fa
Collider.cs 0a448db0af More work on improving documentation for Doxygen generation. 9 anni fa
D6Joint.cs aa8cfb9f60 Various documentation fixes 9 anni fa
DistanceJoint.cs f3cb2cfc93 Added another manual, slight improvements to the API docs 9 anni fa
FixedJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
HingeJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
Joint.cs aa8cfb9f60 Various documentation fixes 9 anni fa
MeshCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
NativeBoxCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
NativeCapsuleCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
NativeCharacterController.cs eb8034e70d Fixing character controller 9 anni fa
NativeCollider.cs 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 anni fa
NativeD6Joint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
NativeDistanceJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
NativeFixedJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
NativeHingeJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
NativeJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
NativeMeshCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
NativePlaneCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
NativeRigidbody.cs 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 anni fa
NativeSliderJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
NativeSphereCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
NativeSphericalJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
Physics.cs 75e2114721 Better way of converting screen position to world ray 9 anni fa
PhysicsCommon.cs 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 anni fa
PhysicsMaterial.cs 82fef4f0ff More work on improving documentation for doxygen generation 9 anni fa
PhysicsMesh.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
PlaneCollider.cs 0edcf18610 Fixing collider gizmos scale 9 anni fa
Rigidbody.cs 0a448db0af More work on improving documentation for Doxygen generation. 9 anni fa
SliderJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
SphereCollider.cs e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization 9 anni fa
SphericalJoint.cs 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa