Marko Pintera 41dd303914 DirectX 9 reading from render target works 11 роки тому
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BsBuiltinEditorResources.cpp 17d906d731 SceneGrid renders (but doesn't look pretty) 11 роки тому
BsCmdRecordSO.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 роки тому
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsDockManager.cpp 17d906d731 SceneGrid renders (but doesn't look pretty) 11 роки тому
BsDockManagerLayout.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 роки тому
BsEditorApplication.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 роки тому
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 роки тому
BsEditorWidget.cpp 17d906d731 SceneGrid renders (but doesn't look pretty) 11 роки тому
BsEditorWidgetContainer.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 роки тому
BsEditorWidgetLayout.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 роки тому
BsEditorWidgetManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 роки тому
BsEditorWindow.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 роки тому
BsEditorWindowBase.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsEditorWindowManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 роки тому
BsGUIColor.cpp b0236b0eb1 Added support for GUI sub-styles 11 роки тому
BsGUIColorField.cpp 4b4f583a71 Added C# versions of many editor fields 11 роки тому
BsGUIComponentFoldout.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object 11 роки тому
BsGUIDockSlider.cpp 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGUIDropButton.cpp d1f33eb36a Tested remaining inspector fields 11 роки тому
BsGUIFieldBase.cpp b0236b0eb1 Added support for GUI sub-styles 11 роки тому
BsGUIFloatField.cpp d1f33eb36a Tested remaining inspector fields 11 роки тому
BsGUIFoldout.cpp 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly 11 роки тому
BsGUIIntField.cpp e21240a94f Don't update inspectable fields while they're being edited 11 роки тому
BsGUIMenuBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 роки тому
BsGUIResourceTreeView.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsGUISceneTreeView.cpp 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGUITabButton.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 роки тому
BsGUITabbedTitleBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 роки тому
BsGUITextField.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 роки тому
BsGUIToggleField.cpp b0236b0eb1 Added support for GUI sub-styles 11 роки тому
BsGUITreeView.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 роки тому
BsGUITreeViewEditBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 роки тому
BsGUIVector2Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 роки тому
BsGUIVector3Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 роки тому
BsGUIVector4Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 роки тому
BsGUIWindowDropArea.cpp 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGUIWindowFrame.cpp 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGUIWindowFrameWidget.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 роки тому
BsMainEditorWindow.cpp 830c1f5fe8 Added a debug model in Scene view 11 роки тому
BsProjectLibrary.cpp 4ee72a455c ProjectLibrary::create added and working 11 роки тому
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 роки тому
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 роки тому
BsResourceImporter.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 роки тому
BsSceneCameraController.cpp 17d906d731 SceneGrid renders (but doesn't look pretty) 11 роки тому
BsSceneEditorWidget.cpp 41dd303914 DirectX 9 reading from render target works 11 роки тому
BsSceneGrid.cpp 17d906d731 SceneGrid renders (but doesn't look pretty) 11 роки тому
BsTestTextSprite.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 роки тому
DbgEditorWidget1.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 роки тому
DbgEditorWidget2.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 роки тому