BearishSun f278716c61 Moved remaining renderer techniques to the node based system, cleaned up obsolete code 8 年 前
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BsGpuResourcePool.h 1a1b8bc0d5 Hierarchical Z generation 8 年 前
BsImageBasedLighting.h 9aef51e069 All renderer materials refactored: 8 年 前
BsLightGrid.h 9aef51e069 All renderer materials refactored: 8 年 前
BsLightProbes.h 5ede6f0788 Updated spherical harmonic shaders so they can output order-3 SH coefficients, and output to a larger buffer of coefficients 8 年 前
BsLightRendering.h f278716c61 Moved remaining renderer techniques to the node based system, cleaned up obsolete code 8 年 前
BsObjectRendering.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 年 前
BsPostProcessing.h f278716c61 Moved remaining renderer techniques to the node based system, cleaned up obsolete code 8 年 前
BsRenderBeast.h f6519d94f6 Post process effects moved to the new node based architecture 8 年 前
BsRenderBeastFactory.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 年 前
BsRenderBeastOptions.h 2f3745e7be Bulk of code for shadow depth rendering & shadow projection done 8 年 前
BsRenderBeastPrerequisites.h d22b0e2a63 Renamed RendererCamera -> RendererView 8 年 前
BsRenderCompositor.h f278716c61 Moved remaining renderer techniques to the node based system, cleaned up obsolete code 8 年 前
BsRendererObject.h 9bc64c077b Reflection probe support added to forward path shaders 8 年 前
BsRendererScene.h 9aef51e069 All renderer materials refactored: 8 年 前
BsRendererTextures.h f278716c61 Moved remaining renderer techniques to the node based system, cleaned up obsolete code 8 年 前
BsRendererView.h f278716c61 Moved remaining renderer techniques to the node based system, cleaned up obsolete code 8 年 前
BsSamplerOverrides.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 年 前
BsShadowRendering.h 9aef51e069 All renderer materials refactored: 8 年 前
BsStandardDeferredLighting.h 9aef51e069 All renderer materials refactored: 8 年 前