BearishSun 441b7dc7dc WIP: Editor polish and cleanup há 8 anos atrás
..
BsCamera.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities há 8 anos atrás
BsCamera.h 890c449b74 Refactor: SceneObject transform and non-component scene entities há 8 anos atrás
BsIBLUtility.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsIBLUtility.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsLight.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities há 8 anos atrás
BsLight.h 890c449b74 Refactor: SceneObject transform and non-component scene entities há 8 anos atrás
BsLightProbeVolume.cpp 441b7dc7dc WIP: Editor polish and cleanup há 8 anos atrás
BsLightProbeVolume.h 441b7dc7dc WIP: Editor polish and cleanup há 8 anos atrás
BsParamBlocks.cpp af46409c10 Feature: Linux is now a fully supported platform há 8 anos atrás
BsParamBlocks.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsReflectionProbe.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation há 8 anos atrás
BsReflectionProbe.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation há 8 anos atrás
BsRenderSettings.cpp 266484ff97 WIP: Linux port há 8 anos atrás
BsRenderSettings.h 90f5f648bf WIP: Script bindings há 8 anos atrás
BsRenderable.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities há 8 anos atrás
BsRenderable.h 890c449b74 Refactor: SceneObject transform and non-component scene entities há 8 anos atrás
BsRenderer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRenderer.h b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes há 8 anos atrás
BsRendererExtension.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRendererExtension.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRendererFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRendererManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRendererManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRendererMeshData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) há 8 anos atrás
BsRendererMeshData.h f1062acc40 WIP: Script bindings há 8 anos atrás
BsSkybox.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation há 8 anos atrás
BsSkybox.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation há 8 anos atrás