BsScriptGUIButton.cpp 3.7 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsScriptGUIButton.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoField.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoManager.h"
  8. #include "BsMonoMethod.h"
  9. #include "BsSpriteTexture.h"
  10. #include "BsMonoUtil.h"
  11. #include "BsGUILayout.h"
  12. #include "BsGUIButton.h"
  13. #include "BsGUIOptions.h"
  14. #include "BsScriptGUIElementStyle.h"
  15. #include "BsScriptGUILayout.h"
  16. #include "BsScriptHString.h"
  17. #include "BsScriptGUIContent.h"
  18. namespace BansheeEngine
  19. {
  20. ScriptGUIButton::OnClickThunkDef ScriptGUIButton::onClickThunk;
  21. ScriptGUIButton::OnHoverThunkDef ScriptGUIButton::onHoverThunk;
  22. ScriptGUIButton::OnOutThunkDef ScriptGUIButton::onOutThunk;
  23. ScriptGUIButton::OnDoubleClickThunkDef ScriptGUIButton::onDoubleClickThunk;
  24. ScriptGUIButton::ScriptGUIButton(MonoObject* instance, GUIButton* button)
  25. :TScriptGUIElement(instance, button)
  26. {
  27. }
  28. void ScriptGUIButton::initRuntimeData()
  29. {
  30. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIButton::internal_createInstance);
  31. metaData.scriptClass->addInternalCall("Internal_SetContent", &ScriptGUIButton::internal_setContent);
  32. metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIButton::internal_setTint);
  33. onClickThunk = (OnClickThunkDef)metaData.scriptClass->getMethod("DoOnClick")->getThunk();
  34. onDoubleClickThunk = (OnDoubleClickThunkDef)metaData.scriptClass->getMethod("DoOnDoubleClick")->getThunk();
  35. onHoverThunk = (OnHoverThunkDef)metaData.scriptClass->getMethod("DoOnHover")->getThunk();
  36. onOutThunk = (OnOutThunkDef)metaData.scriptClass->getMethod("DoOnOut")->getThunk();
  37. }
  38. void ScriptGUIButton::internal_createInstance(MonoObject* instance, MonoObject* content, MonoString* style, MonoArray* guiOptions)
  39. {
  40. GUIOptions options;
  41. ScriptArray scriptArray(guiOptions);
  42. UINT32 arrayLen = scriptArray.size();
  43. for(UINT32 i = 0; i < arrayLen; i++)
  44. options.addOption(scriptArray.get<GUIOption>(i));
  45. GUIContent nativeContent(ScriptGUIContent::getText(content), ScriptGUIContent::getImage(content), ScriptGUIContent::getTooltip(content));
  46. GUIButton* guiButton = GUIButton::create(nativeContent, options, toString(MonoUtil::monoToWString(style)));
  47. guiButton->onClick.connect(std::bind(&ScriptGUIButton::onClick, instance));
  48. guiButton->onDoubleClick.connect(std::bind(&ScriptGUIButton::onDoubleClick, instance));
  49. guiButton->onHover.connect(std::bind(&ScriptGUIButton::onHover, instance));
  50. guiButton->onOut.connect(std::bind(&ScriptGUIButton::onOut, instance));
  51. new (bs_alloc<ScriptGUIButton>()) ScriptGUIButton(instance, guiButton);
  52. }
  53. void ScriptGUIButton::internal_setContent(ScriptGUIButton* nativeInstance, MonoObject* content)
  54. {
  55. GUIContent nativeContent(ScriptGUIContent::getText(content), ScriptGUIContent::getImage(content), ScriptGUIContent::getTooltip(content));
  56. GUIButton* button = (GUIButton*)nativeInstance->getGUIElement();
  57. button->setContent(nativeContent);
  58. }
  59. void ScriptGUIButton::internal_setTint(ScriptGUIButton* nativeInstance, Color* color)
  60. {
  61. GUIButton* button = (GUIButton*)nativeInstance->getGUIElement();
  62. button->setTint(*color);
  63. }
  64. void ScriptGUIButton::onClick(MonoObject* instance)
  65. {
  66. MonoUtil::invokeThunk(onClickThunk, instance);
  67. }
  68. void ScriptGUIButton::onDoubleClick(MonoObject* instance)
  69. {
  70. MonoUtil::invokeThunk(onDoubleClickThunk, instance);
  71. }
  72. void ScriptGUIButton::onHover(MonoObject* instance)
  73. {
  74. MonoUtil::invokeThunk(onHoverThunk, instance);
  75. }
  76. void ScriptGUIButton::onOut(MonoObject* instance)
  77. {
  78. MonoUtil::invokeThunk(onOutThunk, instance);
  79. }
  80. }