BearishSun f36636b63f Updated material inspector so it shows builtin shaders há 9 anos atrás
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BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly há 9 anos atrás
BsManagedComponent.cpp 469ec40aa4 Animation now properly calls animation event callback methods há 9 anos atrás
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming há 9 anos atrás
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsManagedSerializableDictionary.cpp 7292bed6b2 C# properties can now be inspected and serialized há 9 anos atrás
BsManagedSerializableDiff.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected há 9 anos atrás
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation há 9 anos atrás
BsManagedSerializableList.cpp 7292bed6b2 C# properties can now be inspected and serialized há 9 anos atrás
BsManagedSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected há 9 anos atrás
BsManagedSerializableObjectInfo.cpp 65f9081e9c Added Animable flag for serializable fields há 9 anos atrás
BsPlayInEditorManager.cpp 6e91706388 Fixing a memory corruption issue with skeletal animation poses há 9 anos atrás
BsScriptAnimation.cpp 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) há 9 anos atrás
BsScriptAnimationClip.cpp 40a9a03be0 Animation editor load/save from/to animation clip implemented há 9 anos atrás
BsScriptAnimationCurve.cpp b5b2b76c83 Added a way to set and retrieve animation curves to AnimationClip in C# há 9 anos atrás
BsScriptAnimationCurves.cpp 950b5b52d7 Added a flags field to animation curves há 9 anos atrás
BsScriptAssemblyManager.cpp 65f9081e9c Added Animable flag for serializable fields há 9 anos atrás
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code há 9 anos atrás
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code há 9 anos atrás
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop há 9 anos atrás
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) há 9 anos atrás
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptBuiltin.cpp f36636b63f Updated material inspector so it shows builtin shaders há 9 anos atrás
BsScriptCamera.cpp eb5d33c976 Post processing: há 9 anos atrás
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptComponent.cpp 469ec40aa4 Animation now properly calls animation event callback methods há 9 anos atrás
BsScriptContextMenu.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely há 9 anos atrás
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working há 9 anos atrás
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor há 9 anos atrás
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation há 9 anos atrás
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings há 9 anos atrás
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor há 9 anos atrás
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptGUICanvas.cpp 7dd47a2e26 Curve drawing now draws keyframe points há 9 anos atrás
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptGUIElement.cpp 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely há 9 anos atrás
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptGUILayout.cpp e1daf513a5 More work on animation editor, primarily on field display and selection há 9 anos atrás
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptGUIScrollBar.cpp 08ec098f97 Animation curve editor zoom, scroll, drag and resize functionality (WIP) há 9 anos atrás
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptGUISlider.cpp 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. há 9 anos atrás
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor há 9 anos atrás
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptGUIUtility.cpp e1daf513a5 More work on animation editor, primarily on field display and selection há 9 anos atrás
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles há 9 anos atrás
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor há 9 anos atrás
BsScriptInput.cpp d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code há 9 anos atrás
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor há 9 anos atrás
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working há 9 anos atrás
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsScriptMaterial.cpp f36636b63f Updated material inspector so it shows builtin shaders há 9 anos atrás
BsScriptMesh.cpp f7cb54a2ad Exposed Skeleton to C# há 9 anos atrás
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly há 9 anos atrás
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray há 9 anos atrás
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptPostProcessSettings.cpp eb5d33c976 Post processing: há 9 anos atrás
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs há 9 anos atrás
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptRange.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected há 9 anos atrás
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays há 9 anos atrás
BsScriptRenderable.cpp 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) há 9 anos atrás
BsScriptResource.cpp a774a03552 AnimationClip foundation há 9 anos atrás
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation há 9 anos atrás
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it há 9 anos atrás
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it há 9 anos atrás
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading há 9 anos atrás
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptSerializableField.cpp 65f9081e9c Added Animable flag for serializable fields há 9 anos atrás
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptSerializableObject.cpp 172c253eea Refactoring managed RTTI system so managed properties can also be serialized and inspected há 9 anos atrás
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptSkeleton.cpp f7cb54a2ad Exposed Skeleton to C# há 9 anos atrás
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor há 9 anos atrás
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor há 9 anos atrás
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptStep.cpp 52970a388f Minor tweaks to follow engine guidelines há 9 anos atrás
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 9 anos atrás