BsScriptCamera.cpp 14 KB

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  1. #include "BsScriptCamera.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoUtil.h"
  7. #include "BsApplication.h"
  8. #include "BsCameraHandler.h"
  9. #include "BsScriptSceneObject.h"
  10. #include "BsSceneObject.h"
  11. #include "BsScriptRenderTarget.h"
  12. namespace BansheeEngine
  13. {
  14. ScriptCamera::ScriptCamera(MonoObject* managedInstance)
  15. :ScriptObject(managedInstance), mCameraHandler(nullptr), mLastUpdateHash(0)
  16. {
  17. ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
  18. mCameraHandler = CameraHandler::create(primaryViewport->getTarget());
  19. }
  20. ScriptCamera::~ScriptCamera()
  21. {
  22. }
  23. void ScriptCamera::initRuntimeData()
  24. {
  25. metaData.scriptClass->addInternalCall("Internal_Create", &ScriptCamera::internal_Create);
  26. metaData.scriptClass->addInternalCall("Internal_GetAspect", &ScriptCamera::internal_GetAspect);
  27. metaData.scriptClass->addInternalCall("Internal_SetAspect", &ScriptCamera::internal_GetAspect);
  28. metaData.scriptClass->addInternalCall("Internal_GetNearClip", &ScriptCamera::internal_GetAspect);
  29. metaData.scriptClass->addInternalCall("Internal_SetNearClip", &ScriptCamera::internal_GetAspect);
  30. metaData.scriptClass->addInternalCall("Internal_GetFarClip", &ScriptCamera::internal_GetAspect);
  31. metaData.scriptClass->addInternalCall("Internal_SetFarClip", &ScriptCamera::internal_GetAspect);
  32. metaData.scriptClass->addInternalCall("Internal_GetFieldOfView", &ScriptCamera::internal_GetAspect);
  33. metaData.scriptClass->addInternalCall("Internal_SetFieldOfView", &ScriptCamera::internal_GetAspect);
  34. metaData.scriptClass->addInternalCall("Internal_GetViewportRect", &ScriptCamera::internal_GetAspect);
  35. metaData.scriptClass->addInternalCall("Internal_SetViewportRect", &ScriptCamera::internal_GetAspect);
  36. metaData.scriptClass->addInternalCall("Internal_GetProjectionType", &ScriptCamera::internal_GetAspect);
  37. metaData.scriptClass->addInternalCall("Internal_SetProjectionType", &ScriptCamera::internal_GetAspect);
  38. metaData.scriptClass->addInternalCall("Internal_GetOrthographicHeight", &ScriptCamera::internal_GetAspect);
  39. metaData.scriptClass->addInternalCall("Internal_SetOrthographicHeight", &ScriptCamera::internal_GetAspect);
  40. metaData.scriptClass->addInternalCall("Internal_GetOrthographicWidth", &ScriptCamera::internal_GetAspect);
  41. metaData.scriptClass->addInternalCall("Internal_GetClearColor", &ScriptCamera::internal_GetAspect);
  42. metaData.scriptClass->addInternalCall("Internal_SetClearColor", &ScriptCamera::internal_GetAspect);
  43. metaData.scriptClass->addInternalCall("Internal_GetDepthClearValue", &ScriptCamera::internal_GetAspect);
  44. metaData.scriptClass->addInternalCall("Internal_SetDepthClearValue", &ScriptCamera::internal_GetAspect);
  45. metaData.scriptClass->addInternalCall("Internal_GetStencilClearValue", &ScriptCamera::internal_GetAspect);
  46. metaData.scriptClass->addInternalCall("Internal_SetStencilClearValue", &ScriptCamera::internal_GetAspect);
  47. metaData.scriptClass->addInternalCall("Internal_GetClearFlags", &ScriptCamera::internal_GetAspect);
  48. metaData.scriptClass->addInternalCall("Internal_SetClearFlags", &ScriptCamera::internal_GetAspect);
  49. metaData.scriptClass->addInternalCall("Internal_GetPriority", &ScriptCamera::internal_GetAspect);
  50. metaData.scriptClass->addInternalCall("Internal_SetPriority", &ScriptCamera::internal_GetAspect);
  51. metaData.scriptClass->addInternalCall("Internal_GetLayers", &ScriptCamera::internal_GetAspect);
  52. metaData.scriptClass->addInternalCall("Internal_SetLayers", &ScriptCamera::internal_GetAspect);
  53. metaData.scriptClass->addInternalCall("Internal_GetProjMatrix", &ScriptCamera::internal_GetAspect);
  54. metaData.scriptClass->addInternalCall("Internal_GetProjMatrixInv", &ScriptCamera::internal_GetAspect);
  55. metaData.scriptClass->addInternalCall("Internal_GetViewMatrix", &ScriptCamera::internal_GetAspect);
  56. metaData.scriptClass->addInternalCall("Internal_GetViewMatrixInv", &ScriptCamera::internal_GetAspect);
  57. metaData.scriptClass->addInternalCall("Internal_GetWidthPixels", &ScriptCamera::internal_GetAspect);
  58. metaData.scriptClass->addInternalCall("Internal_GetHeightPixels", &ScriptCamera::internal_GetAspect);
  59. metaData.scriptClass->addInternalCall("Internal_WorldToScreen", &ScriptCamera::internal_GetAspect);
  60. metaData.scriptClass->addInternalCall("Internal_WorldToClip", &ScriptCamera::internal_GetAspect);
  61. metaData.scriptClass->addInternalCall("Internal_WorldToView", &ScriptCamera::internal_GetAspect);
  62. metaData.scriptClass->addInternalCall("Internal_ScreenToWorld", &ScriptCamera::internal_GetAspect);
  63. metaData.scriptClass->addInternalCall("Internal_ScreenToView", &ScriptCamera::internal_GetAspect);
  64. metaData.scriptClass->addInternalCall("Internal_ScreenToClip", &ScriptCamera::internal_GetAspect);
  65. metaData.scriptClass->addInternalCall("Internal_ViewToWorld", &ScriptCamera::internal_GetAspect);
  66. metaData.scriptClass->addInternalCall("Internal_ViewToScreen", &ScriptCamera::internal_GetAspect);
  67. metaData.scriptClass->addInternalCall("Internal_ViewToClip", &ScriptCamera::internal_GetAspect);
  68. metaData.scriptClass->addInternalCall("Internal_ClipToWorld", &ScriptCamera::internal_GetAspect);
  69. metaData.scriptClass->addInternalCall("Internal_ClipToView", &ScriptCamera::internal_GetAspect);
  70. metaData.scriptClass->addInternalCall("Internal_ClipToScreen", &ScriptCamera::internal_GetAspect);
  71. metaData.scriptClass->addInternalCall("Internal_ScreenToWorldRay", &ScriptCamera::internal_GetAspect);
  72. metaData.scriptClass->addInternalCall("Internal_ProjectPoint", &ScriptCamera::internal_GetAspect);
  73. metaData.scriptClass->addInternalCall("Internal_UnprojectPoint", &ScriptCamera::internal_GetAspect);
  74. metaData.scriptClass->addInternalCall("Internal_SetRenderTarget", &ScriptCamera::internal_SetRenderTarget);
  75. metaData.scriptClass->addInternalCall("Internal_UpdateView", &ScriptCamera::internal_UpdateView);
  76. }
  77. void ScriptCamera::updateView(const HSceneObject& parent)
  78. {
  79. UINT32 curHash = parent->getTransformHash();
  80. if (curHash != mLastUpdateHash)
  81. {
  82. mCameraHandler->setPosition(parent->getWorldPosition());
  83. mCameraHandler->setRotation(parent->getWorldRotation());
  84. mLastUpdateHash = curHash;
  85. }
  86. }
  87. void ScriptCamera::internal_Create(MonoObject* managedInstance)
  88. {
  89. ScriptCamera* nativeInstance = new (bs_alloc<ScriptCamera>()) ScriptCamera(managedInstance);
  90. }
  91. float ScriptCamera::internal_GetAspect(ScriptCamera* instance)
  92. {
  93. return instance->mCameraHandler->getAspectRatio();
  94. }
  95. void ScriptCamera::internal_SetAspect(ScriptCamera* instance, float value)
  96. {
  97. instance->mCameraHandler->setAspectRatio(value);
  98. }
  99. float ScriptCamera::internal_GetNearClip(ScriptCamera* instance)
  100. {
  101. return instance->mCameraHandler->getNearClipDistance();
  102. }
  103. void ScriptCamera::internal_SetNearClip(ScriptCamera* instance, float value)
  104. {
  105. instance->mCameraHandler->setNearClipDistance(value);
  106. }
  107. float ScriptCamera::internal_GetFarClip(ScriptCamera* instance)
  108. {
  109. return instance->mCameraHandler->getFarClipDistance();
  110. }
  111. void ScriptCamera::internal_SetFarClip(ScriptCamera* instance, float value)
  112. {
  113. instance->mCameraHandler->setFarClipDistance(value);
  114. }
  115. Degree ScriptCamera::internal_GetFieldOfView(ScriptCamera* instance)
  116. {
  117. return instance->mCameraHandler->getHorzFOV();
  118. }
  119. void ScriptCamera::internal_SetFieldOfView(ScriptCamera* instance, Degree value)
  120. {
  121. instance->mCameraHandler->setHorzFOV(value);
  122. }
  123. Rect2 ScriptCamera::internal_GetViewportRect(ScriptCamera* instance)
  124. {
  125. return instance->mCameraHandler->getViewport()->getNormArea();
  126. }
  127. void ScriptCamera::internal_SetViewportRect(ScriptCamera* instance, Rect2 value)
  128. {
  129. instance->mCameraHandler->getViewport()->setArea(value.x, value.y, value.width, value.height);
  130. }
  131. UINT32 ScriptCamera::internal_GetProjectionType(ScriptCamera* instance)
  132. {
  133. return instance->mCameraHandler->getProjectionType();
  134. }
  135. void ScriptCamera::internal_SetProjectionType(ScriptCamera* instance, UINT32 value)
  136. {
  137. instance->mCameraHandler->setProjectionType((ProjectionType)value);
  138. }
  139. float ScriptCamera::internal_GetOrthographicHeight(ScriptCamera* instance)
  140. {
  141. return instance->mCameraHandler->getOrthoWindowHeight();
  142. }
  143. void ScriptCamera::internal_SetOrthographicHeight(ScriptCamera* instance, float value)
  144. {
  145. instance->mCameraHandler->setOrthoWindowHeight(value);
  146. }
  147. float ScriptCamera::internal_GetOrthographicWidth(ScriptCamera* instance)
  148. {
  149. return instance->mCameraHandler->getOrthoWindowWidth();
  150. }
  151. Color ScriptCamera::internal_GetClearColor(ScriptCamera* instance)
  152. {
  153. return instance->mCameraHandler->getViewport()->getClearColor();
  154. }
  155. void ScriptCamera::internal_SetClearColor(ScriptCamera* instance, Color value)
  156. {
  157. ViewportPtr vp = instance->mCameraHandler->getViewport();
  158. vp->setClearValues(value, vp->getClearDepthValue(), vp->getClearStencilValue());
  159. }
  160. float ScriptCamera::internal_GetDepthClearValue(ScriptCamera* instance)
  161. {
  162. return instance->mCameraHandler->getViewport()->getClearDepthValue();
  163. }
  164. void ScriptCamera::internal_SetDepthClearValue(ScriptCamera* instance, float value)
  165. {
  166. ViewportPtr vp = instance->mCameraHandler->getViewport();
  167. vp->setClearValues(vp->getClearColor(), value, vp->getClearStencilValue());
  168. }
  169. UINT16 ScriptCamera::internal_GetStencilClearValue(ScriptCamera* instance)
  170. {
  171. return instance->mCameraHandler->getViewport()->getClearStencilValue();
  172. }
  173. void ScriptCamera::internal_SetStencilClearValue(ScriptCamera* instance, UINT16 value)
  174. {
  175. ViewportPtr vp = instance->mCameraHandler->getViewport();
  176. vp->setClearValues(vp->getClearColor(), vp->getClearDepthValue(), value);
  177. }
  178. UINT32 ScriptCamera::internal_GetClearFlags(ScriptCamera* instance)
  179. {
  180. ViewportPtr vp = instance->mCameraHandler->getViewport();
  181. UINT32 clearFlags = 0;
  182. clearFlags |= vp->getRequiresColorClear() ? 0x01 : 0;
  183. clearFlags |= vp->getRequiresDepthClear() ? 0x02 : 0;
  184. clearFlags |= vp->getRequiresStencilClear() ? 0x04 : 0;
  185. return clearFlags;
  186. }
  187. void ScriptCamera::internal_SetClearFlags(ScriptCamera* instance, UINT32 value)
  188. {
  189. ViewportPtr vp = instance->mCameraHandler->getViewport();
  190. vp->setRequiresClear((value & 0x01) != 0,
  191. (value & 0x02) != 0, (value & 0x04) != 0);
  192. }
  193. int ScriptCamera::internal_GetPriority(ScriptCamera* instance)
  194. {
  195. return instance->mCameraHandler->getPriority();
  196. }
  197. void ScriptCamera::internal_SetPriority(ScriptCamera* instance, int value)
  198. {
  199. instance->mCameraHandler->setPriority(value);
  200. }
  201. UINT64 ScriptCamera::internal_GetLayers(ScriptCamera* instance)
  202. {
  203. return instance->mCameraHandler->getLayers();
  204. }
  205. void ScriptCamera::internal_SetLayers(ScriptCamera* instance, UINT64 value)
  206. {
  207. instance->mCameraHandler->setLayers(value);
  208. }
  209. Matrix4 ScriptCamera::internal_GetProjMatrix(ScriptCamera* instance)
  210. {
  211. return instance->mCameraHandler->getProjectionMatrixRS();
  212. }
  213. Matrix4 ScriptCamera::internal_GetProjMatrixInv(ScriptCamera* instance)
  214. {
  215. return instance->mCameraHandler->getProjectionMatrixRSInv();
  216. }
  217. Matrix4 ScriptCamera::internal_GetViewMatrix(ScriptCamera* instance)
  218. {
  219. return instance->mCameraHandler->getViewMatrix();
  220. }
  221. Matrix4 ScriptCamera::internal_GetViewMatrixInv(ScriptCamera* instance)
  222. {
  223. return instance->mCameraHandler->getViewMatrixInv();
  224. }
  225. int ScriptCamera::internal_GetWidthPixels(ScriptCamera* instance)
  226. {
  227. ViewportPtr vp = instance->mCameraHandler->getViewport();
  228. return vp->getWidth();
  229. }
  230. int ScriptCamera::internal_GetHeightPixels(ScriptCamera* instance)
  231. {
  232. ViewportPtr vp = instance->mCameraHandler->getViewport();
  233. return vp->getHeight();
  234. }
  235. Vector2I ScriptCamera::internal_WorldToScreen(ScriptCamera* instance, Vector3 value)
  236. {
  237. return instance->mCameraHandler->worldToScreenPoint(value);
  238. }
  239. Vector2 ScriptCamera::internal_WorldToClip(ScriptCamera* instance, Vector3 value)
  240. {
  241. return instance->mCameraHandler->worldToClipPoint(value);
  242. }
  243. Vector3 ScriptCamera::internal_WorldToView(ScriptCamera* instance, Vector3 value)
  244. {
  245. return instance->mCameraHandler->worldToViewPoint(value);
  246. }
  247. Vector3 ScriptCamera::internal_ScreenToWorld(ScriptCamera* instance, Vector2I value)
  248. {
  249. return instance->mCameraHandler->screenToWorldPoint(value);
  250. }
  251. Vector3 ScriptCamera::internal_ScreenToView(ScriptCamera* instance, Vector2I value)
  252. {
  253. return instance->mCameraHandler->screenToViewPoint(value);
  254. }
  255. Vector2 ScriptCamera::internal_ScreenToClip(ScriptCamera* instance, Vector2I value)
  256. {
  257. return instance->mCameraHandler->screenToClipPoint(value);
  258. }
  259. Vector3 ScriptCamera::internal_ViewToWorld(ScriptCamera* instance, Vector3 value)
  260. {
  261. return instance->mCameraHandler->viewToWorldPoint(value);
  262. }
  263. Vector2I ScriptCamera::internal_ViewToScreen(ScriptCamera* instance, Vector3 value)
  264. {
  265. return instance->mCameraHandler->viewToScreenPoint(value);
  266. }
  267. Vector2 ScriptCamera::internal_ViewToClip(ScriptCamera* instance, Vector3 value)
  268. {
  269. return instance->mCameraHandler->viewToClipPoint(value);
  270. }
  271. Vector3 ScriptCamera::internal_ClipToWorld(ScriptCamera* instance, Vector2 value)
  272. {
  273. return instance->mCameraHandler->clipToWorldPoint(value);
  274. }
  275. Vector3 ScriptCamera::internal_ClipToView(ScriptCamera* instance, Vector2 value)
  276. {
  277. return instance->mCameraHandler->clipToViewPoint(value);
  278. }
  279. Vector2I ScriptCamera::internal_ClipToScreen(ScriptCamera* instance, Vector2 value)
  280. {
  281. return instance->mCameraHandler->clipToScreenPoint(value);
  282. }
  283. Ray ScriptCamera::internal_ScreenToWorldRay(ScriptCamera* instance, Vector2I value)
  284. {
  285. return instance->mCameraHandler->screenPointToRay(value);
  286. }
  287. Vector3 ScriptCamera::internal_ProjectPoint(ScriptCamera* instance, Vector3 value)
  288. {
  289. return instance->mCameraHandler->projectPoint(value);
  290. }
  291. Vector3 ScriptCamera::internal_UnprojectPoint(ScriptCamera* instance, Vector3 value)
  292. {
  293. return instance->mCameraHandler->unprojectPoint(value);
  294. }
  295. void ScriptCamera::internal_SetRenderTarget(ScriptCamera* instance, ScriptRenderTarget* target)
  296. {
  297. if (target == nullptr)
  298. {
  299. ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
  300. instance->mCameraHandler->getViewport()->setTarget(primaryViewport->getTarget());
  301. }
  302. else
  303. {
  304. instance->mCameraHandler->getViewport()->setTarget(target->getNativeValue());
  305. }
  306. }
  307. void ScriptCamera::internal_UpdateView(ScriptCamera* instance, ScriptSceneObject* parent)
  308. {
  309. HSceneObject parentSO = parent->getNativeSceneObject();
  310. instance->updateView(parentSO);
  311. }
  312. }