Marko Pintera 474830fefa C# input and virtual input work 11 years ago
..
BsManagedComponent.cpp b64a0482e7 Various Gizmo rendering fixes 11 years ago
BsManagedResource.cpp 35b5f1e6f3 Managed resource unloading works properly 11 years ago
BsManagedResourceManager.cpp 35b5f1e6f3 Managed resource unloading works properly 11 years ago
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 years ago
BsManagedSerializableArray.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsManagedSerializableDictionary.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsManagedSerializableField.cpp d231b89e53 Fixed OpenGL texture binding 11 years ago
BsManagedSerializableList.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsManagedSerializableObject.cpp 5796d726b7 Added clone method to SerializedProperty (untested) 11 years ago
BsManagedSerializableObjectInfo.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 years ago
BsRuntimeScriptObjects.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsScriptCamera.cpp eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor 11 years ago
BsScriptComponent.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsScriptDebug.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsScriptEnginePlugin.cpp 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 years ago
BsScriptFont.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 years ago
BsScriptGUIArea.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 years ago
BsScriptGUIButton.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 years ago
BsScriptGUIElement.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 years ago
BsScriptGUIElementStateStyle.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsScriptGUIElementStyle.cpp d231b89e53 Fixed OpenGL texture binding 11 years ago
BsScriptGUIFixedSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 years ago
BsScriptGUIFlexibleSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 years ago
BsScriptGUIInputBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsScriptGUILabel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsScriptGUILayout.cpp 5501d158b7 GUIPanelContainer works with clipping 11 years ago
BsScriptGUILayoutUtility.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 years ago
BsScriptGUIListBox.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsScriptGUIPanel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsScriptGUIScrollArea.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsScriptGUITexture.cpp b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 years ago
BsScriptGUIToggle.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsScriptGameObjectManager.cpp 1d5fdd56a3 Added GameObjectField C# 11 years ago
BsScriptHString.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsScriptInput.cpp 474830fefa C# input and virtual input work 11 years ago
BsScriptInputConfiguration.cpp 474830fefa C# input and virtual input work 11 years ago
BsScriptManagedResource.cpp 35b5f1e6f3 Managed resource unloading works properly 11 years ago
BsScriptObject.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsScriptObjectImpl.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 years ago
BsScriptResourceManager.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 years ago
BsScriptSceneObject.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsScriptSerializableArray.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsScriptSerializableDictionary.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 years ago
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 years ago
BsScriptSerializableList.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 years ago
BsScriptSerializableObject.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 years ago
BsScriptSerializableProperty.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 years ago
BsScriptSpriteTexture.cpp d231b89e53 Fixed OpenGL texture binding 11 years ago
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 years ago
BsScriptTexture2D.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 years ago
BsScriptVector2I.cpp 474830fefa C# input and virtual input work 11 years ago
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work 11 years ago
BsScriptVirtualInput.cpp 474830fefa C# input and virtual input work 11 years ago