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Build
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c80e1e3905
Feature: Material inspector now accepts sprite textures, color gradients and animation curves
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6 lat temu |
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CodeEditor
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2abd6a0378
Bugfix: Check if solution file exists and rebuild if necessary
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6 lat temu |
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EditorWindow
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5e4c9e8eea
Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened
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6 lat temu |
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GUI
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8cd64e8f76
Bugfix: Auto-select objects dropped into the Hierarcy window
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6 lat temu |
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Handles
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6fdfb0f7c8
Refactor: EditorBuiltinResources script interface now exported via script binding generator
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6 lat temu |
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Library
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03287aa9f1
Build: Updated 'bsf' version
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6 lat temu |
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Private
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03287aa9f1
Build: Updated 'bsf' version
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6 lat temu |
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Scene
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811196db64
Feature: Added Gizmo drawing for the particle system component
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7 lat temu |
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SceneView
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cfce5c4694
Feature: Added 3D scene icons for camera/light/decal/particle/audio/etc.
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6 lat temu |
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Settings
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b7e41dec89
Bugfix: Fix editor & project settings incorrectly deleting properties
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6 lat temu |
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Testing
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84c136f30f
Build: Updated 'bsf' version
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6 lat temu |
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UndoRedo
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f7a01db5b0
Build: Updated 'bsf' version with new scene loading approach
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6 lat temu |
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Utility
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c80e1e3905
Feature: Material inspector now accepts sprite textures, color gradients and animation curves
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6 lat temu |
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BsEditorApplication.cpp
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adfbb0cf24
Bugfix: Fix GUI update lagging one frame
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6 lat temu |
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BsEditorApplication.h
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adfbb0cf24
Bugfix: Fix GUI update lagging one frame
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6 lat temu |
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BsEditorConfig.h
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 lat temu |
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BsEditorPrerequisites.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 lat temu |
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CMakeLists.txt
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afbe26d3ba
Build: Added an install step and CI
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6 lat temu |
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CMakeSources.cmake
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8ab791f7f0
Refactor: GUITextureField now accepts both sprite and normal texture
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6 lat temu |