BearishSun f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
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BsCmdBreakPrefab.cpp f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdBreakPrefab.h f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdCloneSO.cpp f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdCloneSO.h f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdCreateSO.cpp f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdCreateSO.h f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdDeleteSO.cpp bdc266ac01 Refactor: Game object serialization refactored so it can be done safely from multiple threads 7 éve
BsCmdDeleteSO.h f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdInputFieldValueChange.h 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 éve
BsCmdInstantiateSO.cpp f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdInstantiateSO.h f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdRecordSO.cpp bdc266ac01 Refactor: Game object serialization refactored so it can be done safely from multiple threads 7 éve
BsCmdRecordSO.h f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsCmdReparentSO.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 éve
BsCmdReparentSO.h f7a01db5b0 Build: Updated 'bsf' version with new scene loading approach 6 éve
BsEditorCommand.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 éve
BsEditorCommand.h 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 éve
BsUndoRedo.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve
BsUndoRedo.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 éve