BearishSun 4ce05d637b Vulkan: Simplifying image layout transitions so they can be properly tracked across multiple command buffers 9 年之前
..
BansheeCore a25a8750d4 Vulkan: Disabling incorrectly enabled compare op for samplers 9 年之前
BansheeD3D11RenderAPI 3d48e47f9a Vulkan: Fixing GUI rendering 9 年之前
BansheeEditor e11498a072 Vulkan: Don't execute layout transitions on a separate CB, as those transitions will be inconsistent with ones executed during render pass start. Instead ignore such layout transitions. 9 年之前
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年之前
BansheeEngine 289f6de3a3 Added missing Light component handle 9 年之前
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing 9 年之前
BansheeFMOD b82e9e33bb Improving build find module functions 9 年之前
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 年之前
BansheeFreeImgImporter e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 年之前
BansheeGLRenderAPI 7f41acf1cc Vulkan & OpenGL: Fixing windowed/fullscreen mode switching 9 年之前
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年之前
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年之前
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年之前
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年之前
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 年之前
BansheeUtility ef59933827 More work on user manuals 9 年之前
BansheeVulkanRenderAPI 4ce05d637b Vulkan: Simplifying image layout transitions so they can be properly tracked across multiple command buffers 9 年之前
CMake aa3da03dd4 Fixing findglslang build module 9 年之前
ExampleProject 8db4954322 Reverting accidental changes 9 年之前
Game 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 年之前
MBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 年之前
MBansheeEngine 05e0207f0f More work on user manuals 9 年之前
RenderBeast 227027ee80 When binding scene color/depth for rendering, make sure existing depth buffer contents are preserved 9 年之前
SBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 年之前
SBansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 年之前
CMakeLists.txt 714417d211 Minor improvements to the build 9 年之前