BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 years ago
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BsEditorResourceLoader.cpp bae75227c1 Project library: 10 years ago
BsEditorScriptLibrary.cpp d3b00942e8 In-editor compilation 10 years ago
BsEditorScriptManager.cpp 3209476868 Save project on editor exit 10 years ago
BsGUIGameObjectField.cpp 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 years ago
BsGUIResourceField.cpp d3b00942e8 In-editor compilation 10 years ago
BsGUITextureField.cpp e4192cbdca Renderable inspector will now properly update renderable material 10 years ago
BsMenuItemManager.cpp 770cb6bd2e Assembly refresh: 10 years ago
BsScriptBrowseDialog.cpp b5b05448e1 Moved certain platform-specific functionality to the utility layer 10 years ago
BsScriptBuildManager.cpp e6b22c9586 Getting ScriptCompiler to work 10 years ago
BsScriptCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup 10 years ago
BsScriptDragDropManager.cpp 02ce72bd87 Added Ping to GUISceneTreeView 10 years ago
BsScriptDropDownWindow.cpp a393b43fc3 Hooked up color picker to the color field 10 years ago
BsScriptEditorApplication.cpp a13e94a825 Added ability to toggle toolbar items on or off 10 years ago
BsScriptEditorBuiltin.cpp e55e173aed Fixed infinite loop when deleting multiple meshes 10 years ago
BsScriptEditorPlugin.cpp 3209476868 Save project on editor exit 10 years ago
BsScriptEditorSettings.cpp 0ddbb1ffce Changes escape character for localized strings so they deal with paths more easily 10 years ago
BsScriptEditorTestSuite.cpp fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 years ago
BsScriptEditorUtility.cpp 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 years ago
BsScriptEditorWindow.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 years ago
BsScriptFolderMonitor.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 years ago
BsScriptGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 years ago
BsScriptGUIEnumField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 years ago
BsScriptGUIFloatField.cpp bce39018bc Fixing GUI confirm events 10 years ago
BsScriptGUIGameObjectField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 years ago
BsScriptGUIIntField.cpp bce39018bc Fixing GUI confirm events 10 years ago
BsScriptGUIListBoxField.cpp e99b926919 Added multi-select list boxes (untested) 10 years ago
BsScriptGUIResourceField.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 years ago
BsScriptGUISceneTreeView.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGUISliderField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsScriptGUITextField.cpp bce39018bc Fixing GUI confirm events 10 years ago
BsScriptGUITextureField.cpp c89c1b6107 Fixed GUITextureField so its value change is properly triggered 10 years ago
BsScriptGUIToggleField.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 years ago
BsScriptGUIVector2Field.cpp bce39018bc Fixing GUI confirm events 10 years ago
BsScriptGUIVector3Field.cpp bce39018bc Fixing GUI confirm events 10 years ago
BsScriptGUIVector4Field.cpp bce39018bc Fixing GUI confirm events 10 years ago
BsScriptGizmoManager.cpp 1b1895f796 WIP VisualStudio project syncing 10 years ago
BsScriptGizmos.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 years ago
BsScriptHandleDrawing.cpp 9260710936 Various tweaks related to handle rendering 11 years ago
BsScriptHandleManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 years ago
BsScriptHandleSlider.cpp 0e88d4f0cb Various fixes to multi-select list boxes 10 years ago
BsScriptHandleSliderDisc.cpp 50e58153be Cutoff plane for rotate handle sliders work 11 years ago
BsScriptHandleSliderLine.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 years ago
BsScriptHandleSliderManager.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown 11 years ago
BsScriptHandleSliderPlane.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 years ago
BsScriptImportOptions.cpp e3f01f3c80 Font importing supports multiple render styles 10 years ago
BsScriptInspectorUtility.cpp 153a11a96e Material inspector 10 years ago
BsScriptModalWindow.cpp 648eefad79 Do not allow editor to be active without a project loaded 10 years ago
BsScriptOSDropTarget.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 years ago
BsScriptPlatformInfo.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 years ago
BsScriptPrefabUtility.cpp f3b2014804 Added SceneObject inspector fields 10 years ago
BsScriptProjectLibrary.cpp d3b00942e8 In-editor compilation 10 years ago
BsScriptProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 years ago
BsScriptSceneViewHandler.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsScriptSelection.cpp 145a44e4ca Duplicate in scene window now works 10 years ago
BsScriptUndoRedo.cpp 145a44e4ca Duplicate in scene window now works 10 years ago
BsScriptUnitTests.cpp 05bef870f2 Unit test for managed diff passes 10 years ago
BsToolbarItemManager.cpp f70ad040e9 Various fixes related to GUI array: 10 years ago