BsScriptShaderInclude.cpp 402 B

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  1. #include "BsScriptShaderInclude.h"
  2. #include "BsMonoManager.h"
  3. namespace BansheeEngine
  4. {
  5. ScriptShaderInclude::ScriptShaderInclude(MonoObject* instance, const HShaderInclude& shaderInclude)
  6. :TScriptResource(instance, shaderInclude)
  7. {
  8. }
  9. void ScriptShaderInclude::initRuntimeData()
  10. {
  11. }
  12. MonoObject* ScriptShaderInclude::createInstance()
  13. {
  14. return metaData.scriptClass->createInstance();
  15. }
  16. }