#3d #game-engine #engine #gamedev

Marko Pintera 4ddeec90e0 EditorWidgetLayout & DockManagerLayout added (untested) há 11 anos atrás
BansheeEngine f0ef4bc642 Imported and user-created resources will now get registered in Resources as loaded resources. Meaning "unload" needs to be called to properly release them. há 12 anos atrás
BansheeForwardRenderer 99f545b06f Added frame allocator há 12 anos atrás
BansheeMono 98445aab08 Fixed a nasty issue with stack allocation há 11 anos atrás
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) há 12 anos atrás
CamelotClient 4ddeec90e0 EditorWidgetLayout & DockManagerLayout added (untested) há 11 anos atrás
CamelotCore 4ddeec90e0 EditorWidgetLayout & DockManagerLayout added (untested) há 11 anos atrás
CamelotD3D11RenderSystem 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect há 12 anos atrás
CamelotD3D9Renderer 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect há 12 anos atrás
CamelotEditor e2e58a800a Added ResourceManifest for dealing with resource UUIDs há 12 anos atrás
CamelotFBXImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier há 12 anos atrás
CamelotFontImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier há 12 anos atrás
CamelotFreeImgImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier há 12 anos atrás
CamelotGLRenderer c49a862f37 Made SpriteTexture a resource há 12 anos atrás
CamelotOISInput 047dd0ffcd Added proper timestamps for OIS input events há 12 anos atrás
CamelotUtility 98445aab08 Fixed a nasty issue with stack allocation há 11 anos atrás
MBansheeEditor edc54dd4aa C#: .main to .layout há 12 anos atrás
MBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars há 12 anos atrás
SBansheeEditor c6395d1656 Separated editor and engine GUI styles há 12 anos atrás
SBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars há 12 anos atrás
BansheeEngine.sln c22edb2db2 Work on ProjectLibrary há 12 anos atrás
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout há 12 anos atrás
Dependencies.txt e51cbce52c Started work on scripting há 12 anos atrás
DrawHelper.txt 200d516c80 Added AABox debug draw rendering há 12 anos atrás
EditorWindowDock.txt 4ddeec90e0 EditorWidgetLayout & DockManagerLayout added (untested) há 11 anos atrás
GameObjectSerialization.txt e3923518a3 Tree view auto-scroll works há 12 anos atrás
MonoIntegrationGuide.txt e51cbce52c Started work on scripting há 12 anos atrás
Notes.txt 5f3e72c502 C#: Added GUIButton and GUITexture há 12 anos atrás
Opts.txt 99f545b06f Added frame allocator há 12 anos atrás
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) há 12 anos atrás
ProjectLibrary.txt 942eb008db EditorWidgetManager há 11 anos atrás
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) há 12 anos atrás
ResourceBundles.txt e51cbce52c Started work on scripting há 12 anos atrás
SpriteTexture.txt c58b45571a Added managed HString há 12 anos atrás
TODO.txt 3ce6e0bc8f Each game object now has an unique instance id há 12 anos atrás
TODODoc.txt 47682e394e Work on GUIMenuBar há 12 anos atrás
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI há 12 anos atrás
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) há 12 anos atrás
UndoRedo.txt 88c83017de Started work on undo/redo system há 12 anos atrás