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- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- namespace BansheeEngine
- {
- /** @addtogroup Particles
- * @{
- */
- /// <summary>
- /// Base class from all emitter shapes. Emitter shapes determine the position and direction of newly created particles.
- /// </summary>
- public partial class ParticleEmitterShape : ScriptObject
- {
- private ParticleEmitterShape(bool __dummy0) { }
- protected ParticleEmitterShape() { }
- }
- /** @} */
- }
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