BearishSun e6ce211943 Feature: More particle system code exposed to scripting hace 7 años
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GUI a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources hace 7 años
BsScriptBrowseDialog.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings hace 7 años
BsScriptBrowseDialog.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptBuildManager.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources hace 7 años
BsScriptBuildManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptCodeEditor.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings hace 7 años
BsScriptCodeEditor.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptDragDropManager.cpp e6ce211943 Feature: More particle system code exposed to scripting hace 7 años
BsScriptDropDownWindow.cpp 1446971d90 Refactor: GUICurveEditor no longer depends on EditorWindow hace 7 años
BsScriptDropDownWindow.h 1446971d90 Refactor: GUICurveEditor no longer depends on EditorWindow hace 7 años
BsScriptEditorApplication.cpp a080346994 Feature: Resource import now happens in the background hace 7 años
BsScriptEditorApplication.h a080346994 Feature: Resource import now happens in the background hace 7 años
BsScriptEditorBuiltin.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator hace 7 años
BsScriptEditorBuiltin.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator hace 7 años
BsScriptEditorInput.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptEditorInput.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptEditorSettings.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings hace 7 años
BsScriptEditorSettings.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptEditorTestSuite.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptEditorTestSuite.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptEditorUtility.cpp e6ce211943 Feature: More particle system code exposed to scripting hace 7 años
BsScriptEditorUtility.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptEditorVirtualInput.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptEditorVirtualInput.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptEditorWindow.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator hace 7 años
BsScriptEditorWindow.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptFolderMonitor.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings hace 7 años
BsScriptFolderMonitor.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptGizmos.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings hace 7 años
BsScriptGizmos.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleDrawing.cpp e5de99b078 Bugfix: Gizmos.DrawText now works properly hace 7 años
BsScriptHandleDrawing.h e5de99b078 Bugfix: Gizmos.DrawText now works properly hace 7 años
BsScriptHandleSlider.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSlider.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSlider2D.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSlider2D.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderDisc.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderDisc.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderLine.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderLine.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderManager.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderPlane.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderPlane.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderSphere.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptHandleSliderSphere.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptImportOptions.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptImportOptions.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptInspectorUtility.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptInspectorUtility.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptModalWindow.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator hace 7 años
BsScriptModalWindow.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptOSDropTarget.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings hace 7 años
BsScriptOSDropTarget.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptPlatformInfo.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources hace 7 años
BsScriptPlatformInfo.h a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources hace 7 años
BsScriptPrefabUtility.cpp e6ce211943 Feature: More particle system code exposed to scripting hace 7 años
BsScriptPrefabUtility.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptProjectLibrary.cpp a080346994 Feature: Resource import now happens in the background hace 7 años
BsScriptProjectLibrary.h a080346994 Feature: Resource import now happens in the background hace 7 años
BsScriptProjectSettings.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptProjectSettings.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSceneGizmos.cpp e5de99b078 Bugfix: Gizmos.DrawText now works properly hace 7 años
BsScriptSceneGizmos.h e5de99b078 Bugfix: Gizmos.DrawText now works properly hace 7 años
BsScriptSceneGrid.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSceneGrid.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSceneHandles.cpp e5de99b078 Bugfix: Gizmos.DrawText now works properly hace 7 años
BsScriptSceneHandles.h e5de99b078 Bugfix: Gizmos.DrawText now works properly hace 7 años
BsScriptSceneSelection.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSceneSelection.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSelection.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings hace 7 años
BsScriptSelection.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSerializedDiff.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSerializedDiff.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSerializedObject.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSerializedObject.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptSerializedSceneObject.cpp e6ce211943 Feature: More particle system code exposed to scripting hace 7 años
BsScriptSerializedSceneObject.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptUndoRedo.cpp e6ce211943 Feature: More particle system code exposed to scripting hace 7 años
BsScriptUndoRedo.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptUnitTests.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años
BsScriptUnitTests.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf hace 8 años