BearishSun 01946d1a00 Getting the new component system to work 8 سال پیش
..
Win32 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsAnimation.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAnimationClip.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAnimationClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAnimationCurve.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAnimationCurveRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAnimationManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAnimationUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudio.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioClip.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioClipImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 سال پیش
BsAudioClipImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioSource.h ed349dbc99 More work on user manuals 9 سال پیش
BsAudioUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsBlendState.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsBlendStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCAnimation.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCAnimationRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCAudioListenerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCAudioSourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCBone.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCBoneRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCBoxColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCCamera.h e32b4ad844 Skybox rendering & cubemap import fixes 9 سال پیش
BsCCameraRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCCapsuleColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCCharacterControllerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCD6JointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCDistanceJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCFixedJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCHingeJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCJoint.h e51517f40e More work on user manuals 9 سال پیش
BsCJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCLight.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCLightRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCMeshColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCPlaneColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCRenderable.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCRenderableRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCRigidbodyRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCSliderJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCSphereColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCSphericalJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCamera.h f3c0d2e377 Reflection capture code 9 سال پیش
BsCameraRTTI.h e32b4ad844 Skybox rendering & cubemap import fixes 9 سال پیش
BsCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCommandBuffer.h f171405be5 RenderAPICore -> ct::RenderAPI 9 سال پیش
BsCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsCommandQueue.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCommonTypes.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 سال پیش
BsComponent.h 01946d1a00 Getting the new component system to work 8 سال پیش
BsComponentRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCoreApplication.h a4a8a242bb Added a new low-level rendering example project 9 سال پیش
BsCoreObject.h 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 سال پیش
BsCoreObjectCore.h 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 سال پیش
BsCoreObjectManager.h 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 سال پیش
BsCorePrerequisites.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCoreThread.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 سال پیش
BsCoreThreadQueue.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 سال پیش
BsCurveCache.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsDeferredCallManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsDepthStencilState.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsDepthStencilStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsDistanceJoint.h e51517f40e More work on user manuals 9 سال پیش
BsEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsFCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 سال پیش
BsFont.h edc5726aac More work on user manuals 9 سال پیش
BsFontDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFontImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 سال پیش
BsFontImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFontManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFontRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGameObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGameObjectHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGameObjectHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGameObjectManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGameObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGpuBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuParam.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 سال پیش
BsGpuParamBlockBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuParamDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGpuParams.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 سال پیش
BsGpuParamsSet.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuPipelineParamInfo.h c41585f7af Vulkan: Fixing a few issues related to binding sampled buffers and non-sampled buffers in the same shader 9 سال پیش
BsGpuPipelineState.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuProgram.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuProgramManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuProgramRTTI.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 سال پیش
BsGpuResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGpuResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsHString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsHardwareBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 سال پیش
BsHardwareBufferManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsHingeJoint.h e51517f40e More work on user manuals 9 سال پیش
BsIResourceListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsIconUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsIndexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsInput.h 05e0207f0f More work on user manuals 9 سال پیش
BsInputFwd.h ef59933827 More work on user manuals 9 سال پیش
BsJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsLight.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsLightRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsMaterial.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 سال پیش
BsMaterialManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMaterialParam.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 سال پیش
BsMaterialParams.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 سال پیش
BsMaterialParamsRTTI.h 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 سال پیش
BsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMesh.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsMeshBase.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsMeshBaseRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMeshData.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsMeshDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMeshHeap.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsMeshImportOptions.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 سال پیش
BsMeshImportOptionsRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 سال پیش
BsMeshManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMeshRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 سال پیش
BsMeshUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMorphShapes.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMorphShapesRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsOSInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsOcclusionQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsParamBlocks.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsPass.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsPassRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPhysics.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPhysicsCommon.h 39627c97f2 More work on user manuals 9 سال پیش
BsPhysicsManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPhysicsMaterial.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPhysicsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPhysicsMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPhysicsMeshRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPixelData.h f3c0d2e377 Reflection capture code 9 سال پیش
BsPixelDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPixelUtil.h 36139ced8f OpenGL/Vulkan: Nicer way of checking and dealing with (un)supported pixel formats 9 سال پیش
BsPixelVolume.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPlatform.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsPostProcessSettings.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPostProcessSettingsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPrefab.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPrefabDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPrefabDiffRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPrefabRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPrefabUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsProfilerCPU.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 سال پیش
BsProfilerGPU.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsProfilingManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsRasterizerState.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRasterizerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsRawInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsRenderAPI.h 8531a656fd Bulk of code for deferred rendering MSAA 8 سال پیش
BsRenderAPICapabilities.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 سال پیش
BsRenderAPIFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsRenderAPIManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsRenderStateManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRenderStats.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsRenderTarget.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRenderTexture.h e3472f8f9b OpenGL: Rendering to sRGB texture now properly de-linearizes written values 9 سال پیش
BsRenderWindow.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRenderWindowManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRenderable.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRenderableRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRenderer.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRendererExtension.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRendererFactory.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRendererManager.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRendererMeshData.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsResource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceListenerManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceManifest.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceManifestRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceMetaData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceMetaDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResources.h d4d0bb0360 More user manuals and minor usability tweaks 9 سال پیش
BsRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSamplerState.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsSamplerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSavedResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSavedResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSceneManager.h 01946d1a00 Getting the new component system to work 8 سال پیش
BsSceneObject.h d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic 8 سال پیش
BsSceneObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShader.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsShaderDefines.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderInclude.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderIncludeImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderIncludeRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSkeleton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSkeletonMask.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSkeletonRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSliderJoint.h e51517f40e More work on user manuals 9 سال پیش
BsSpecificImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSphericalJoint.h e51517f40e More work on user manuals 9 سال پیش
BsStringTable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsStringTableManager.h 39627c97f2 More work on user manuals 9 سال پیش
BsStringTableRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSubMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsTechnique.h 2b24d071f0 More renames of core thread objects 9 سال پیش
BsTechniqueRTTI.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 سال پیش
BsTextData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsTexture.h 319c6c756f Specific mip & level can now be specified when binding sampled textures 9 سال پیش
BsTextureImportOptions.h c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 سال پیش
BsTextureImportOptionsRTTI.h c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 سال پیش
BsTextureManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsTextureRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 سال پیش
BsTextureView.h dee5d3b4a2 DirectX 11: Fixing texture leak due to circular dependencies 9 سال پیش
BsTimerQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsTransientMesh.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsUUID.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsVertexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsVertexData.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsVertexDataDesc.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsVertexDataDescRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsVertexDeclaration.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsVertexDeclarationRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsVideoModeInfo.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsViewport.h 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsViewportRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش