StringTableInspector.cs 5.4 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using BansheeEngine;
  4. namespace BansheeEditor
  5. {
  6. /// <summary>
  7. /// Renders an inspector for the <see cref="StringTable"/> resource.
  8. /// </summary>
  9. [CustomInspector(typeof(StringTable))]
  10. internal class StringTableInspector : Inspector
  11. {
  12. private GUIEnumField languageField;
  13. private GUIDictionaryField<string, string, StringTableEntry> valuesField;
  14. private Dictionary<string, string> strings = new Dictionary<string,string>();
  15. /// <inheritdoc/>
  16. protected internal override void Initialize()
  17. {
  18. BuildGUI();
  19. }
  20. /// <inheritdoc/>
  21. protected internal override InspectableState Refresh()
  22. {
  23. // Note: We're ignoring changes to the string table made externally here in order to avoid a lot of checks.
  24. if ((Language) languageField.Value != StringTables.ActiveLanguage)
  25. {
  26. languageField.Value = (ulong)StringTables.ActiveLanguage;
  27. BuildGUI();
  28. }
  29. valuesField.Refresh();
  30. return InspectableState.NotModified;
  31. }
  32. /// <summary>
  33. /// Recreates all the GUI elements used by this inspector.
  34. /// </summary>
  35. private void BuildGUI()
  36. {
  37. Layout.Clear();
  38. strings.Clear();
  39. StringTable stringTable = InspectedObject as StringTable;
  40. if(stringTable == null)
  41. return;
  42. string[] identifiers = stringTable.Identifiers;
  43. foreach (var identifier in identifiers)
  44. strings[identifier] = stringTable.GetString(identifier);
  45. languageField = new GUIEnumField(typeof (Language));
  46. languageField.OnSelectionChanged += x =>
  47. {
  48. StringTables.ActiveLanguage = (Language)x;
  49. BuildGUI();
  50. Refresh();
  51. };
  52. Layout.AddElement(languageField);
  53. valuesField = GUIDictionaryField<string, string, StringTableEntry>.Create(
  54. new LocEdString("Strings"), strings, Layout);
  55. valuesField.OnChanged += x =>
  56. {
  57. if (x != null)
  58. {
  59. foreach (var KVP in x)
  60. {
  61. if (stringTable.Contains(KVP.Key))
  62. {
  63. string oldValue = stringTable.GetString(KVP.Key);
  64. if (oldValue != KVP.Value)
  65. stringTable.SetString(KVP.Key, KVP.Value);
  66. }
  67. else
  68. stringTable.SetString(KVP.Key, KVP.Value);
  69. }
  70. string[] oldIdentifiers = stringTable.Identifiers;
  71. foreach (var identifier in oldIdentifiers)
  72. {
  73. if (!x.ContainsKey(identifier))
  74. stringTable.RemoveString(identifier);
  75. }
  76. strings = x;
  77. }
  78. else
  79. {
  80. foreach (var KVP in strings)
  81. stringTable.RemoveString(KVP.Key);
  82. strings.Clear();
  83. }
  84. EditorApplication.SetDirty(stringTable);
  85. };
  86. valuesField.OnValueChanged += x =>
  87. {
  88. stringTable.SetString(x, strings[x]);
  89. EditorApplication.SetDirty(stringTable);
  90. };
  91. valuesField.OnValueRemoved += x =>
  92. {
  93. stringTable.RemoveString(x);
  94. EditorApplication.SetDirty(stringTable);
  95. };
  96. Layout.AddSpace(10);
  97. }
  98. /// <summary>
  99. /// Row element used for displaying GUI for string table dictionary elements.
  100. /// </summary>
  101. public class StringTableEntry : GUIDictionaryFieldRow
  102. {
  103. private GUITextField keyField;
  104. private GUITextField valueField;
  105. /// <inheritdoc/>
  106. protected override GUILayoutX CreateKeyGUI(GUILayoutY layout)
  107. {
  108. GUILayoutX titleLayout = layout.AddLayoutX();
  109. keyField = new GUITextField(new LocEdString("Identifier"));
  110. titleLayout.AddElement(keyField);
  111. keyField.OnChanged += SetKey;
  112. return titleLayout;
  113. }
  114. /// <inheritdoc/>
  115. protected override void CreateValueGUI(GUILayoutY layout)
  116. {
  117. string value = GetValue<string>();
  118. valueField = new GUITextField(new LocEdString(value));
  119. layout.AddElement(valueField);
  120. valueField.OnChanged += x => { SetValue(x); MarkAsModified(); };
  121. valueField.OnConfirmed += ConfirmModify;
  122. valueField.OnFocusLost += ConfirmModify;
  123. }
  124. /// <inheritdoc/>
  125. protected override void OnEditModeChanged(bool editMode)
  126. {
  127. keyField.Disabled = !editMode;
  128. }
  129. /// <inheritdoc/>
  130. internal protected override InspectableState Refresh()
  131. {
  132. keyField.Value = GetKey<string>();
  133. valueField.Value = GetValue<string>();
  134. return base.Refresh();
  135. }
  136. }
  137. }
  138. }